Poll: Should Explosives also be disabled in -noexploder mode?
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Yes
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5 83.33%
No
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1 16.67%
Total 6 vote(s) 100%
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Explosives - From old the new
#15
Yep, one of the reasons I'd like to play No Exploder mode for would be the lack of suicide bombs involved. The act involves very little skill, usually consisting of getting in range, blinking into the area with optimal effect, and dying taking some other people with you 50%+ of the time unless they're in a very fast tank.

I mean sure, they aren't helping anyone by giving gold away every death, but if the messed up bounty system makes me worth 2,000g that's a pretty large price to pay for something so easily accomplished. Even if I'm not worth that much, all it serves to do is frustrate the opponent. Once again I'd say, this is Battle Tanks, not Unskilled-Newbie-Blinks-With-Suicide-Bomb-In-Your-Face. Or Pass The Bomb.
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Messages In This Thread
Explosives - From old the new - by TKF - 2007-10-21, 01:41:19
Re: Explosives - From old the new - by Phönix - 2007-10-21, 12:52:55
Re: Explosives - From old the new - by TKF - 2007-10-21, 13:00:05
Re: Explosives - From old the new - by Exodus - 2007-10-21, 13:02:29
Re: Explosives - From old the new - by TKF - 2007-10-21, 13:15:24
Re: Explosives - From old the new - by Vomitus - 2007-10-21, 15:00:41
Re: Explosives - From old the new - by TKF - 2007-10-22, 09:45:20
Re: Explosives - From old the new - by Vomitus - 2007-10-24, 20:28:02
Re: Explosives - From old the new - by TKF - 2007-10-24, 22:24:30
Re: Explosives - From old the new - by Vomitus - 2007-10-25, 22:03:04
Re: Explosives - From old the new - by Exodus - 2007-10-25, 22:08:39
Re: Explosives - From old the new - by TKF - 2007-10-25, 22:23:15
Re: Explosives - From old the new - by Vomitus - 2007-10-25, 22:31:33
Re: Explosives - From old the new - by TKF - 2007-10-25, 22:56:11
Re: Explosives - From old the new - by Kenny - 2007-10-28, 01:14:30
Re: Explosives - From old the new - by TKF - 2007-10-28, 02:27:56

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