2009-01-14, 14:27:28
qweqqweq Wrote:a. adding the force upgrades and weakening the towers in another way
in fact, it was removed because it caused critical errors which couldnt be fixed somehow (hardcoded?). if it was just too strong (which it was defenitely the versions it was like that), it could have been balanced.
qweqqweq Wrote:b. or else getting rid of tinker all-together.
nice idea. and in that new version, dont forget to remove the exploder, the trader, the explosives, the long range weapons, too. in exchange for that, you could add an automatic kick script that kicks all players named qweqqweq or qweq_qweq.
qweqqweq Wrote:c. let tinker transform to weaker goblin tank as its ultimate ability, get rid of goblin tank, and put a new 3k tank in the game.
yea. and the ultimate of this new goblin tank is to transform into a weaker demon tank (get rid of demon tank first). and the demon tank can transform into a weaker infernal, which can turn into a weaker titan.


