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player controlled buildings
#1
heres a suggestion regarding player controlled buildings. Idea

tinker towers give a small bounty now, but you can destroy them for free anytime you like. so a skilled tinker player will always destroy its tower before they get destroyed.


ruin buildings and factories do not cost food, cant be destroyed by yourself and give a higher bounty.

:arrow: what about making these buildings cost food (factory ~5, barricade ~8, CannonT ~5, LaserT ~10) and make them destroyable by their owner.


simultaneously make the destroying of your buildings cost an amount of gold equal to their bounty. :!:
that would make sure that theres no abuse (like now of the tinker tower destroying tactic, of course the dostroying of these would then cost gold too). you could just chose wether your enemy gets the bounty or you lose it. i think that would be fair.


other opinions please
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Messages In This Thread
player controlled buildings - by DerSatan - 2007-11-15, 12:22:29
Re: player controlled buildings - by TKF - 2007-11-15, 12:34:26
Re: player controlled buildings - by psycho_dmr - 2007-11-15, 12:49:03
Re: player controlled buildings - by TKF - 2007-11-15, 13:31:25
Re: player controlled buildings - by psycho_dmr - 2007-11-15, 14:11:32
Re: player controlled buildings - by TKF - 2007-11-15, 14:28:53
Re: player controlled buildings - by Batto - 2007-11-15, 16:50:00

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