2007-11-19, 23:17:27
Prog Wrote:I dislike the idea that every strategy that someone doesn't like to play against should be nerfed, just becouse he wants to be able to play his standard strategy against everything.Agreed. Half the game is about making the right decisions with your money.
For example, bombs own ground units. If you play against inexperienced players they will scream "imba" etc. But against pros, they just change to a sky vehicle and your bombs are now ineffective and you lose money selling them.
The only thing about the guard is it's ability to heal friendlies. 150/sec on 4 allies can be alot. Then again, the exploder makes short work of the whole thing.
I think the focus should be to tone down the ghost tank a bit (not too much). This tank holds way more power, and at times can be practically invincible.