2007-11-30, 23:58:28
Hey, here is the new version again.
It's mainly a Bugfix and Balance-Update.
Soul Collector:
8.32: Range = 800, HP per Creep = 50, HP per Hero = 1750
8.33: Range = 1000, HP per Creep = 75, HP pre Hero = 2500, only enemy units
Entangling Roots:
Damage per level now 250 instead of 200, stun increases from 2 seconds to 4 seconds.
The old tooltips of the Demolisher and Exploder-Mineskills that that they had a range of 500, that was wrong. It was 400, just like the other mines, it has been corrected now.
v 8.33
It's mainly a Bugfix and Balance-Update.
Soul Collector:
8.32: Range = 800, HP per Creep = 50, HP per Hero = 1750
8.33: Range = 1000, HP per Creep = 75, HP pre Hero = 2500, only enemy units
Entangling Roots:
Damage per level now 250 instead of 200, stun increases from 2 seconds to 4 seconds.
The old tooltips of the Demolisher and Exploder-Mineskills that that they had a range of 500, that was wrong. It was 400, just like the other mines, it has been corrected now.
v 8.33
- The Conquest-Victory-Timer won't completly reset now, when you lose a Control Point
- Reduced the gold cost of the Reinforcements (500 -> 400)
- Increased the gold cost ot the Mortar Team (300 -> 400)
- Increased the full damage range of Explosives and Mines from 25% to 50%
- Rebalanced Soul Collector (Ghost Tank)
- Treants now also have 25% less Hitpoints
- Stun of Entangling Roots (Guard) increases with each level and damage increased
- Decreased the minimum health and duration of Keep On Fighting (Titan)
- Decreased the model size of the Titan a bit
- Minor changes on the base
- Fixed a Bug with the Jet Propulsion Icon
- Fixed a Bug with the -league command
- Fixed a Bug which caused Dimension Shift (Anti Grav) to do no damage
- Fixed the tooltips of the Mine-Skills
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