2007-12-04, 21:33:59
I was thinking more like for every wave, the trigger checks if the infernal is stunned. 2 waves comes, he get stunned. 2 waves don't come, the last and fifth waves comes. I had that in mind when suggesting stun.
Removing it's ability to move, I think it shouldn't be combined with stun
But redusing it's AOE sounds nice. It has now 1300 radius, which is quite large. Perhaps reducing it to 1100 range?
But I find adding stun function or decreasing the AOE as the best solution to nerf the ability
Removing it's ability to move, I think it shouldn't be combined with stun
But redusing it's AOE sounds nice. It has now 1300 radius, which is quite large. Perhaps reducing it to 1100 range?
But I find adding stun function or decreasing the AOE as the best solution to nerf the ability