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Permanently Stuck - Teleport Breaker Abuse
#8
TKF Wrote:Isn't there a way to detect non-walkable terrain condition in editor? Just simply add this condition when attempting to drop ward. (Boolescher Vergleich -> Enviroment)

that only detects if the terrain itself is pathable (cliffs perhaps), but not if theres a unit standing there...
its more complicated than this


Messages In This Thread
Re: Permanently Stuck - Teleport Breaker Abuse - by Bob666 - 2007-12-05, 16:55:16

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