2007-12-07, 23:46:33
I tried a tactic, only bob666 mentioned as a example to check it out. I tried a random b.net experiment game.
Mines combined with teleport breaker. Actually I did win with this tactic, mostly cuz the enemy team didn't buy mine defuse. Also I was able to uncover a bug with this tactic as well. I put 2 mines near a teleport breaker, but if a weak enemy tank comes, only 1 mines is enough and the other mines doesn't get detonated even if it's withing range and becomes a "dude" mine. In other words that mine no longer function.
Mines combined with teleport breaker.
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Mines combined with teleport breaker. Actually I did win with this tactic, mostly cuz the enemy team didn't buy mine defuse. Also I was able to uncover a bug with this tactic as well. I put 2 mines near a teleport breaker, but if a weak enemy tank comes, only 1 mines is enough and the other mines doesn't get detonated even if it's withing range and becomes a "dude" mine. In other words that mine no longer function.
Mines combined with teleport breaker.
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