2007-12-10, 17:40:56
I did use the tactic of placing teleport breakers and place a mine near it to own incoming CP-teleporting enemy tank. Quite imba tactic. But as DerSatan said: It's a very imba tactic to capture a CP with great teamwork. It also affects CP skill.
Also there is a issue with placing the ward in closed areas, which could completely put all enemy ground tanks stuck in one spot and everyone on the enemy team could just leave them and destroy the base. That is LAMING. You'll agree if you see the replay with all the enemy ground tanks stucked in the forest.
This bug will most likely be fixed in next ver.
Also there is a issue with placing the ward in closed areas, which could completely put all enemy ground tanks stuck in one spot and everyone on the enemy team could just leave them and destroy the base. That is LAMING. You'll agree if you see the replay with all the enemy ground tanks stucked in the forest.
This bug will most likely be fixed in next ver.