2007-12-26, 15:35:38
Interesting bug. But you sacrifice 1700 gold, just to give away 2 reinforcements that other players can sell for 400 gold. L O L!!! This is a expensive way of sharing I must say....
Anyway, if the trigger could check if the buyers inventory is full, he get 400 gold instantly instead of lame way giving gold to another players by picking up reinforcements on ground (I understand this issue seriously it when there is a trader in picture with inventory full of goods....)
Anyway, if the trigger could check if the buyers inventory is full, he get 400 gold instantly instead of lame way giving gold to another players by picking up reinforcements on ground (I understand this issue seriously it when there is a trader in picture with inventory full of goods....)