2008-05-29, 09:35:25
So with a paid skill, are you suggesting aswell that you remove the cooldown on that ability? Depends on the abbility ofcourse, but then you can for instance spam a few siege rockets (if we want the skill to be siege rockets) as long as you yourself think needed. (to kill an opponent or a particular factory/tower). So this would ad a way to be able to specify your own chose of amout of damage.
Normal skills: Damage is specified over time.
Paid skills: Damage is specified by money consumpion.
This will be a hard one to balance :?
Normal skills: Damage is specified over time.
Paid skills: Damage is specified by money consumpion.
This will be a hard one to balance :?