2008-06-10, 19:21:07
I'd like to see 1 test being done honestly. I'd like you to set a requirement for all tanks beyond the demolisher. (maybe beyond shredder too...). Like having thunder and ghost tank being level 4 tanks, airship guard heavy tank being level 5... and so on.
Also, put requirements on the weapons... Sure it will cut some strategies... but what ever... The game right now is too much of a save to fat tank to a decent weapon game... You CANNOT guess like I'll go double weapon to hull for better farming... you will just get run over by heavy tanks with a fireball on your 2fireball steel hull heavy tank...
I dunno, that s just me, I'd like to test it out, see the outcome. Am not saying it is a true solution to the lack of depth in the pros games... just 1 avenue I'd like to explore.
Also, put requirements on the weapons... Sure it will cut some strategies... but what ever... The game right now is too much of a save to fat tank to a decent weapon game... You CANNOT guess like I'll go double weapon to hull for better farming... you will just get run over by heavy tanks with a fireball on your 2fireball steel hull heavy tank...
I dunno, that s just me, I'd like to test it out, see the outcome. Am not saying it is a true solution to the lack of depth in the pros games... just 1 avenue I'd like to explore.