2008-06-16, 17:20:02
I don't like the suggestions.
I believe that upgrades and factories are a legit option.
They should stay the way they are. They provide a new style.
Also, when a team has 1 player end game putting all his money on factories and upgrades... have everyone on your team spend 3,400 on upgrades (should not be SO much end game) and that provides +5 armor + 5 offense... more then enough. This should destroy the effect of the enemy. Now you might cry that you are behind... sure you are but you have 5 players to take hits while they have 4.
Upgrades are necessary and cannot be removed. We LOVE them and want them to stay the way they are. They allow you to absolutely DESTROY long range strategies. If your enemy is massing long ranges... the best counter is troops armor upgrade and all of a sudden... they can't farm no more.
Sieging without factories? I don't think so... having to go back 1/2 the map to heal... would just make the game long and boring..
I believe that upgrades and factories are a legit option.
They should stay the way they are. They provide a new style.
Also, when a team has 1 player end game putting all his money on factories and upgrades... have everyone on your team spend 3,400 on upgrades (should not be SO much end game) and that provides +5 armor + 5 offense... more then enough. This should destroy the effect of the enemy. Now you might cry that you are behind... sure you are but you have 5 players to take hits while they have 4.
Upgrades are necessary and cannot be removed. We LOVE them and want them to stay the way they are. They allow you to absolutely DESTROY long range strategies. If your enemy is massing long ranges... the best counter is troops armor upgrade and all of a sudden... they can't farm no more.
Sieging without factories? I don't think so... having to go back 1/2 the map to heal... would just make the game long and boring..