2008-07-23, 14:18:27
Ya... what you're saying isn't compelling... i see nothing wrong with the thundertank stun... the range is relatively short, the damage is low, and there's a slight casting delay. If you choose not to get a teleporter +3 batteries on your goblin tank then that's your choice. I personally would take the burst damage over a weapon any day.
Ghost and Guard... that's more of a problem with those tanks which is beyond the scope of this discussion ;p
Ghost and Guard... that's more of a problem with those tanks which is beyond the scope of this discussion ;p