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Sky Fortress is too much/rigged...
#3
I wrote that problem before in feedback "skyfortress overpowered"

If you have 3 Frostlaser (without update) you deal 6300 damage - maybe + Tankcanon 6600dps

Teleport near to the titan if there are no creeps; 3k damage pefore something happens (reaction timeWink )
use bombs instantly and use ultimate

5 bombs with ca. 1.5k damage =7.5 k
4.9sec * 6.600 dps/sec

=3k+7.5k+ca.32.3k = .... about 42.000 Damage - dead

even if the titan has 5 frostlaser he couldnt own you, beacause he dont know exactly when you port, and its dificult to plant that area stun dircectly, as you usally dont hold the mouse on your own tank.

For now I only play sky Fortress, because i get bored of laying behind with Infernal or titan.
The Infernal has got the problem, that its only stun is a teleport with 0.5seconds delay and need about 1 second for the animation of the teleport or so. - to long to be effective against a Sky fortress.

The next anti Tank maybe would be a frost robot, which is much to weak :?

I even play with Skyfortress teammates, so if we attack Cp´s with 2 enemies we just take out the others with ulti and before they can react are often maybe 50-75% dead in earlier game status.
Random Player
- noob, nobody, medium, pro - we will see what happens ^^
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Messages In This Thread
Re: Sky Fortress is too much/rigged... - by Gammagulp - 2008-07-26, 10:59:25
Re: Sky Fortress is too much/rigged... - by TKF - 2008-07-27, 19:25:08
Re: Sky Fortress is too much/rigged... - by TKF - 2008-07-29, 23:39:14

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