2008-08-06, 18:18:04
Invisibility, extradamage and maybe herofocossing for ALL weapons I buy + a sniper ability. hmmmmm sry I think its difficult to balance a tank who can take a 3000 Gold weapon and can do 25% chance - 150% damage
that means
75% normal + 25% extra like 37.5% = 112.5% effectivity
Means weapons for 10k gold are like 11.2k Gold effective.
And have a chance to hit the enemy hero directly.
+ Invisibility
+ Sniper ulti
--> I am afraid of ... ^^
The 10 seconds delay of the anti hero sniper weapon could make it that lethal - +additional bombarding with critical hit and direct hero hit (well rather seldom but possible) it could be instant death for a scout. This tank also can kill tanks at CP then.
that means
75% normal + 25% extra like 37.5% = 112.5% effectivity
Means weapons for 10k gold are like 11.2k Gold effective.
And have a chance to hit the enemy hero directly.
+ Invisibility
+ Sniper ulti
--> I am afraid of ... ^^
The 10 seconds delay of the anti hero sniper weapon could make it that lethal - +additional bombarding with critical hit and direct hero hit (well rather seldom but possible) it could be instant death for a scout. This tank also can kill tanks at CP then.
Random Player
- noob, nobody, medium, pro - we will see what happens ^^
- noob, nobody, medium, pro - we will see what happens ^^