2008-08-06, 17:44:10
Well I dunno. The whole thing about the sniper cannon is that it's cool down is huge and the range so large that it'd be really hard to focus fire and assassinate. The ultimate, which can be tweaked, was intended to setup basically a small area for as a 'sniper trap'. And if someone moves into it AND the sniper triggers the turrets within some small time window that the sniper placed it (and after it takes time to setup) then he can start firing on a randomly selected tank in teh radius. But not only that, the firing happens over 2+ seconds so that tanks can move to avoid some of the damage, just like in orbital control. The only time it's dangerous its potentially OP is if someone just stands still.
Additionally, the sniper will be at a disadvantaged for creeping, have low HP, and low speed. I think he had the potential to be more balanced than the scout is. He will require tweaking though.
Additionally, the sniper will be at a disadvantaged for creeping, have low HP, and low speed. I think he had the potential to be more balanced than the scout is. He will require tweaking though.