Poll: What do you think of this idea?
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I like it the way it is!
12.50%
1 12.50%
I like it but think that the calculations should be revisited.
25.00%
2 25.00%
I like it but think there should be some different abilities.
25.00%
2 25.00%
I like it but what would the tank look like??
0%
0 0%
I like it but how about a different name?
0%
0 0%
I dunno, I'm kind of neutral about it.
0%
0 0%
I think it sucks.
37.50%
3 37.50%
Total 8 vote(s) 100%
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New Tank Idea - Sniper
#1
The Sniper (1000)

Hp: 700
Price: 1000 gold
Speed: 250

Camoflouge (Q) (10mp cost pr level)
40 sec cooldown

lv 1: Invisibility, 1.5 second duration
lv 2: Invisibility, 2.0 second duration
lv 3: Invisibility, 2.5 second duration
lv 4: Invisibility, 3.0 second duration
lv 5: Invisibility, 3.5 second duration

Profiling (Passive)

lv 1: +10% Chance for all weapons to select heroes rather than creeps or buildings
lv 2: +15% Chance for all weapons to select heroes rather than creeps or buildings
lv 3: +20% Chance for all weapons to select heroes rather than creeps or buildings
lv 4: +25% Chance for all weapons to select heroes rather than creeps or buildings
lv 5: +30% Chance for all weapons to select heroes rather than creeps or buildings

Headshot (Passive)

lv 1: +5% Chance for all weapons and abilities to do 1.5x damage upon hit
lv 2: +10% Chance for all weapons and abilities to do 1.5x damage upon hit
lv 3: +15% Chance for all weapons and abilities to do 1.5x damage upon hit
lv 4: +20% Chance for all weapons and abilities to do 1.5x damage upon hit
lv 5: +25% Chance for all weapons and abilities to do 1.5x damage upon hit

Ultimate ability
Triangulation ® 60 sec cooldown

Casting Range of 3,000. Upon cast, 3 hidden sniper turrets take 3 seconds to setup in a triangle 2,000 range from selected 200 radius area. Whenever The Sniper presses the trigger button within 15 seconds of setup, all 3 turrets fire x2 at one randomly selected hero in the radius over a period of 2 seconds. Spell resets once turrets fire or disappear.

(damage per turret shot, ie x6)

lv 1: 200 dmg, 40 mp
lv 2: 400 dmg, 50 mp
lv 3: 600 dmg, 60 mp
lv 4: 800 dmg, 70 mp
lv 5: 1000 dmg, 80 mp


Tank-Cannon:
Range: 2,000
Cooldown: 10 seconds
Attacks Heroes Only
Damage: (subject to pre-existing hero only calculations)

--

If adopted, I'm completely willing to change or tweak any of these abilities.
Other skill possibilities include something like a targetted one or two shot ability
OR
other passive skills that do things like increase the range or damage of the innate hero-only gun
ie Vantage Point (passive)
lv 1: Increases range of innate gun by 100
lv 2: Increases range of innate gun by 200 etc.
Reply


Messages In This Thread
New Tank Idea - Sniper - by xenocide85 - 2008-08-06, 16:29:57
Re: New Tank Idea - Sniper - by Gammagulp - 2008-08-06, 16:52:41
Re: New Tank Idea - Sniper - by xenocide85 - 2008-08-06, 17:44:10
Re: New Tank Idea - Sniper - by Gammagulp - 2008-08-06, 18:18:04
Re: New Tank Idea - Sniper - by xenocide85 - 2008-08-06, 19:01:40
Re: New Tank Idea - Sniper - by TKF - 2008-08-06, 20:50:15
Re: New Tank Idea - Sniper - by Bobguydude - 2008-08-09, 06:00:42

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