Poll: What do you think of this idea?
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I like it the way it is!
26.67%
4 26.67%
I like the premise but think it should have the calculations revisited.
33.33%
5 33.33%
I like the premise but think it should have different abilities.
13.33%
2 13.33%
I like the premise but think it should costs a different amount / have different HP.
6.67%
1 6.67%
I like the premise but think the name is stupid and should be changed.
13.33%
2 13.33%
I'm undecided, it's just kinda weird.
6.67%
1 6.67%
I don't like the premise and I don't want to see any tank similar to this in BT.
0%
0 0%
Total 15 vote(s) 100%
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New Tank Idea - Damage Absorbtion Tank
#3
I was thinking and instead of having the tank gun only hit buildings, I was thinking perhaps it shouldn't have a tank gun at all. Maybe the passive energy storage skill can replace it, and then the tank can get 1 more ability that allows it to use energy. Perhaps:

Energy Shield (Q)
Cool down 60 seconds.
Converts % of current energy to a damage shield for x seconds
lv 1: energy is used as a shield before HP is lowered at a 2.0:1.0 ratio for 1 seconds
lv 2: energy is used as a shield before HP is lowered at a 1.5:1.0 ratio for 1.75 seconds
lv 3: energy is used as a shield before HP is lowered at a 1.0:1.0 ratio for 3.5 seconds
lv 4: energy is used as a shield before HP is lowered at a 1.0:1.5 ratio for 4.25 seconds
lv 5: energy is used as a shield before HP is lowered at a 1.0:2.0 ratio for 5 seconds

ie lv 1 energy shield w/ 500 energy means that for 1 second, the next 250 damage is blocked and 500 energy lost (if you have full energy)
lv 5 energy shield w/ 2500 energy means that for 5 seconds, the next 5000 damage is blocked and 2500 energy lost (if you have full energy)

as always, subject to tweakage...
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Messages In This Thread
Re: New Tank Idea - Damage Absorbtion Tank - by xenocide85 - 2008-08-06, 21:03:30

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