2008-08-25, 00:25:07
k-bones Wrote:The 600/1100 hp bonus isn't so great as everyone tends to take no damage at all in early stage, later on hulls make up for the difference.
Of course people take damage in the early stages, how else do you get kills? I've noticed that even the hp difference between a light tank and an antigrav can make a difference early in the game. Also, the Antigrav can do 500 damage in a decent area with good range at level 4. That's pretty effective against just about everyone and everything, not just noobs.
And in response to TKF: That is an important point. The mines can make a big difference. They do 320 damage a level, right? That's enough to take down a light tank with 2 mines if mines are at level 2, which can happen pretty fast in a good game. You don't need good weapons early when you're enemies die before they can even get to you.
You may notice that some of my posts are somewhat disconnected in their ideas and don't really flow that well. That's because my mind drifts around like a jellyfish in a strong ocean current. You just lost the game.