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[8.58] Tinker Mana Bug
#1
The Tinker gets a permanent mana bonus, when buying batteries (i think at least three) and then putting a skill point into Tower Modules.
When buying a tank, only the battery mana will be kept.
#2
I don't understand what you mean.
There is no sin except stupidity - Oscar Wilde

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#3
I reproduced it in a singleplaye game.
First buy lvl 25 and 10 batteries.
Then after putting a skill point into Tower Modules, the Tinker has more than 400 maximum mana.
It may work with other lvls or less batteries, too.
#4
Yeah, I already noticed that bug. But atm I see absolutely no way of fixing this.
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