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[8.63/8.63b/8.64] Medivac ulti
#1
Hey Guys,
The Ultimate from the Medivac is buggy=/
if you use it over a tree oder sth like that you will portet in front off the tree.
(it works like a net)
pls fix that;)
SchattenSchlump
#2
Thx for reporting, added to the TODO-listWink.
#3
Same goes for light tank repair ability. It tends to reposition itself when. It's based on channel right?


I'm not sure if troll berserk ability also work without stopping the tank. At least I use both divine shield and berserk in my naval battle map cuz you can use these abilities as dummy abilties while you can move without interrupting current order.
#4
I use windwalk. That's much safer.
TKF, what exactly do you mean by repositioning itself?
~Always forgive your enemies, nothing annoys them so much~

Orbital Movement System Preview
#5
Don't use wind walk for flying units. It get's ground pathing and if you fly over obstacles, the tank instantly relocates to the nearest ground patchable spot even with 0.01 duration.


There's a hardcoded bug with wind walk which makes flying units act as ground unit. Base it on a different ability when using for air tanks. Exodus knew this, but you didn't probably.



Wind walk is quite safe on ground units. But when the ability is over, it relocates if there was any things with collision size within it's own collision radius.
#6
Yea thats what i used for my nether drake windwalk, which used to make it unable to fly... Was a bad experienceBig Grin
Trolololo
#7
Exo used Windwalk for Mediavac as wellTongue
We did not even change anything there yet.

However, we'll work on avoiding this problem.
~Always forgive your enemies, nothing annoys them so much~

Orbital Movement System Preview
#8
TKF Wrote:Exodus knew this, but you didn't probably.

Yeah, but I forgot about it ^^"
This post has been brought to you by Sand - it's everywhere, get used to it.
#9
Solved for 8.65 nonetheless.
~Always forgive your enemies, nothing annoys them so much~

Orbital Movement System Preview


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