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Move PVP to PVE
#1
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In tanks I started playing almost from the very early versions.
Many, many years ago, I liked them much more than the dota.
They had a large variation in the game: shahid , tinkirom , merchant, miner , ..

But in the end everything changed ( and not for the better ) , for some reason, removed the included modes «share», who did not want to play with him and so could play safely without it.

And in the end everything turned into shock. All variability destroyed. PVP part of the game is gone.

The player now dying earning income creeps has several times higher than pvp player .

Occurred nonsense PVP game evolves as PVE .

Playing in this horror get a shock from the balance of the economy.

And now I understand why the game has lost its popularity and did not come out in a big project .
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#2
are you sure that you've found the right forum ... ?
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#3
(2014-03-28, 08:36:42)stibi- Wrote: are you sure that you've found the right forum ... ?

Battle Tanks - Warcraft III › Feedback

yes
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#4
i just don't get your point ...
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#5
(2014-03-28, 10:16:15)stibi- Wrote: i just don't get your point ...

PVP game: kill player to WIN (BT - old)
PVE game: kill mobs to WIN (BT - ToDay)

That's economy slipped BT:
From: when mobs were previously background, and accounted for only a small part of the game and the economy
To: not important now to kill a player when a killing mobs can get much more.
Subtotal player became a background that emphasizes the slightly basic PVE game by zone kill mobs
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#6
Killing creeps was always better but a killed tank cannot do the same..

Quote:They had a large variation in the game: shahid , tinkirom , merchant, miner , ..
What is a shahid, tinkirom, etc?
Marvin Wrote:The first ten million years were the worst and the second ten million years, they were the worst too. The third ten million years I didn't enjoy at all. After that I went into a bit of a decline
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#7
mmmm drunk while postingTongue
Cat power < needs to be implemented into btSmile
Accounts are : , Imba_Kitten, DJ.FM,BENNIE.FM
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#8
(2014-03-28, 15:19:52)eSVau Wrote: Killing creeps was always better

What is prime PVE
And also a big mistake that makes completely meaningless opposition players.
Maybe then in general remove the opposite team and enter a couple of bosses?
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#9
(2014-03-28, 15:17:20)alberologic Wrote:
(2014-03-28, 10:16:15)stibi- Wrote: i just don't get your point ...

PVP game: kill player to WIN (BT - old)
PVE game: kill mobs to WIN (BT - ToDay)

That's economy slipped BT:
From: when mobs were previously background, and accounted for only a small part of the game and the economy
To: not important now to kill a player when a killing mobs can get much more.
Subtotal player became a background that emphasizes the slightly basic PVE game by zone kill mobs

I find that the team which kills most players nearly allways win, its very possible to both farm creeps well and kill players, pure pvp won't work and should not work.
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