2009-06-30, 08:59:56
1. laser (long) and lightning magic (upgrade) "Abilities - Abilities" : "Upgrade Weapon" can be removed.
2. Rename ability bonfire to bonfire (upgrade). You wouldn't want to get messed up with 2 bonfires, wouldn't you?
3. death magic upgrade cooldown -0.14 instead of -0.13
4. soulstone damage still old 212 instead of new 282, cooldown for creep mode 0.28 instead of 0.42
5. the light fantastic (upgrade) damage 525 instead of 475 (no wonder it is so strong - I knew something was fishy many many versions ago) :twisted:
6. artillery/star shooter "ground mode" - change to "ground units mode"? Since it won't attack buildings.
7. Add star shooter tooltips "Attacks ground units only." in red.
8. Buy things with qwer asdf zxcv. This will prevent overlapping and fix the medivac and demolisher mixed hotkey as well as scout and sky tank.
Sneak peek: devil's curse/microwaver? hehe
Always a good practice to remove unused items for a better/faster map :mrgreen:
2. Rename ability bonfire to bonfire (upgrade). You wouldn't want to get messed up with 2 bonfires, wouldn't you?

3. death magic upgrade cooldown -0.14 instead of -0.13
4. soulstone damage still old 212 instead of new 282, cooldown for creep mode 0.28 instead of 0.42
5. the light fantastic (upgrade) damage 525 instead of 475 (no wonder it is so strong - I knew something was fishy many many versions ago) :twisted:
6. artillery/star shooter "ground mode" - change to "ground units mode"? Since it won't attack buildings.
7. Add star shooter tooltips "Attacks ground units only." in red.
8. Buy things with qwer asdf zxcv. This will prevent overlapping and fix the medivac and demolisher mixed hotkey as well as scout and sky tank.
Sneak peek: devil's curse/microwaver? hehe
Always a good practice to remove unused items for a better/faster map :mrgreen:
Albert Einstein - The most incomprehensible thing about the universe is that it is comprehensible.
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