2008-04-03, 13:36:52
hello guys, i wanted to start a topic about this new Troop Command Center.
For those who dont know what it is, start a single player game with BT 8.42, use "greedisgood" and look what item is new at the trade master .
i just wanted to post my first thoughts about it.
feel free to post yours or comment mine, but whatever you do, please try out the new troop command center yourself before to make sure you know what youre posting about. :wink:
what i like
-the special creeps and their functions. most of them are useful, but no creep seems to be imba. (only experience will show that)
-the dependency of control points you control. more CP's means better mana regeneration means more special creeps.
-the possibility to upgrade sending additional aura creeps every X waves automatically.
-the creeps are under the force's control. that makes abusing hard.
-the parachute animation
-you can plant it in your base, but to use it, you must be near of it. thats a nice combo, you can decide between better effectiveness with some risk or save playing it, with worse accessability.
what i dislike
-only the trader can get it. thats sad, cause ~95% of all games are without the trader. you should make it purchasable normally as well. you can add high weapon upgrade requirements, or make it just expensive, so the trader remains an advantage, but please not only for traders.
-the models/icons. until now, the creeps of the force were more sci-fi-like than fantasy. the new special creeps are very fantasy styled, and i dont particularly like that mix (for the force units). i would like to have the special creeps the marine/commander model, with an aura (maybe) and attached effects like floating symbols over their heads (some red cross or bright light for healer etc.). a little bit like heros in wc3 which carry an orb. just a cool attached effect and the aura if they have one. not these troll medicine mans or elven archers :?
-everyone of your team can use it. thats not too bad, but i rather liked that you can decide wether the others can use it or not. most games are public, and there are guys in public games sometimes... well... you know what i mean.
theres an icon space free in the troop command center, maybe it could toggle shared control...?
yeah thats it, so long.
overall very nice idea and good implementing.
For those who dont know what it is, start a single player game with BT 8.42, use "greedisgood" and look what item is new at the trade master .
i just wanted to post my first thoughts about it.
feel free to post yours or comment mine, but whatever you do, please try out the new troop command center yourself before to make sure you know what youre posting about. :wink:
what i like
-the special creeps and their functions. most of them are useful, but no creep seems to be imba. (only experience will show that)
-the dependency of control points you control. more CP's means better mana regeneration means more special creeps.
-the possibility to upgrade sending additional aura creeps every X waves automatically.
-the creeps are under the force's control. that makes abusing hard.
-the parachute animation
-you can plant it in your base, but to use it, you must be near of it. thats a nice combo, you can decide between better effectiveness with some risk or save playing it, with worse accessability.
what i dislike
-only the trader can get it. thats sad, cause ~95% of all games are without the trader. you should make it purchasable normally as well. you can add high weapon upgrade requirements, or make it just expensive, so the trader remains an advantage, but please not only for traders.
-the models/icons. until now, the creeps of the force were more sci-fi-like than fantasy. the new special creeps are very fantasy styled, and i dont particularly like that mix (for the force units). i would like to have the special creeps the marine/commander model, with an aura (maybe) and attached effects like floating symbols over their heads (some red cross or bright light for healer etc.). a little bit like heros in wc3 which carry an orb. just a cool attached effect and the aura if they have one. not these troll medicine mans or elven archers :?
-everyone of your team can use it. thats not too bad, but i rather liked that you can decide wether the others can use it or not. most games are public, and there are guys in public games sometimes... well... you know what i mean.
theres an icon space free in the troop command center, maybe it could toggle shared control...?
yeah thats it, so long.
overall very nice idea and good implementing.