2012-03-05, 16:12:32
How about considering playing time instead of k/d. I haven't thought much about it, but the idea is that a good team will win faster than a bad even (or a bad loser will lose faster than a good loser which can hold it longer)
just another 2 cents
just another 2 cents
Marvin Wrote:The first ten million years were the worst and the second ten million years, they were the worst too. The third ten million years I didn't enjoy at all. After that I went into a bit of a decline