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explosives + raider
#1
explosives seem to be buggy wrt hit&run or raider heal skill. Not sure, but I used them in the attached game near the end and they didn't go off - enemy didn't have fuse, checked that.


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Getting used to the Sand everywhere. At least it brings us map updates.
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#2
Nothing wrong there - explosives are interrupted by stuns
Marvin Wrote:The first ten million years were the worst and the second ten million years, they were the worst too. The third ten million years I didn't enjoy at all. After that I went into a bit of a decline
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#3
(2014-02-18, 14:56:57)eSVau Wrote: Nothing wrong there - explosives are interrupted by stuns

So, raider ulti counts as stunning myself, or did I miss something?
Getting used to the Sand everywhere. At least it brings us map updates.
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#4
(2014-02-19, 01:59:34)griffin1987 Wrote:
(2014-02-18, 14:56:57)eSVau Wrote: Nothing wrong there - explosives are interrupted by stuns

So, raider ulti counts as stunning myself, or did I miss something?

No, it does not count as stunning yourself and yes you missed that you got stunned by that helicopter right before he tries to escape with his long range and later by goblin shredder too.
Marvin Wrote:The first ten million years were the worst and the second ten million years, they were the worst too. The third ten million years I didn't enjoy at all. After that I went into a bit of a decline
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#5
Okay, thanks. Sorry to have wasted your time though in that case :/

Cheers
Getting used to the Sand everywhere. At least it brings us map updates.
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#6
No waste :-)
we rather look into some bug report which isnt one than miss a bug.

There are so many things in the map, it is easy to miss some mechanics.
Marvin Wrote:The first ten million years were the worst and the second ten million years, they were the worst too. The third ten million years I didn't enjoy at all. After that I went into a bit of a decline
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