(2014-03-15, 08:03:17)Max Wrote: Assuming you have an advantage on your opponent on lane : which choice is better : getting fast heavy (around 18'), get fast cp and start destroying base alone hoping team will hold other sides ; saving more and get a bigger tank (demon - frost) and then go mid and try to destroy players instead of base (in a first time).
The question though is very good, and hard to give a straight answer since its not specific. Instead I will answer with more questions.
1) What minute of the game do you refer to? early? mid? late? In your scenario have you conquered your cp or not?
2) What is your goal. Take the cp? Lane Dominance? Kills?
3) Who is your enemy? Is he passive? aggressive? high elo? fish
?
4) How much attention does your lane get? lot of ganks? Completely ignored?
5) How is your team doing? Do they lead? pressured hard? Saving or Early tanks?
6) Same as above just with enemy team.
7) Does he Play a certain way? Always playing x tank or y strategy?
I'll stop here
(2014-03-15, 08:03:17)Max Wrote: Thunder is a good alternative to get a fast tank and give the possibility to save for bigger.
In the current meta I would not recommend this.
If the goal is to save for a "big" tank Steel hull is the obvious choice since negator pack is
. However if you wanna get tp and gank mid the scenario might be different.
(2014-03-15, 08:03:17)Max Wrote: Well the biggest problem rushing base fast is that you loose a lot of creeps if they don't def or loose a lot of gold if they gang. Usually it's one or the other. That's why I wondered if getting fast cp and fast rush in base is worth it, or it's just better to stay on lane some times to keep farming on creeps and keep getting "easy" kills on your laner and wait you are fat enough to attack all over the map.
First let me get one thing straight. Taking a CP is always Very good
.
When you take the CP you aren't obligated to stay in your lane, you can always rotate elsewhere and be a nuisance.
Yes you might lose out a few "easy" kills, but securing a CP is always better duo to the income scale and therefore a better gold distribution within your team. Im not sure how much it scale, but be aware that the opponent income decrease compared to if they still had the extra CP. Im not sure how much this is but lets imagine its 200 g + to your team and -200 to your opponents. thats 2k every 5 min. You have to kill a lot to make up for that.
(2014-03-15, 08:03:17)Max Wrote: Finally the only thing to do is to adapt yourself to the opposite team right
Which goes in hand with this
(2014-03-12, 19:44:09)stibi- Wrote: this may sound braggy but ... i haven't lost one in of my last 30 games nor my lane
i either conqueror the enemy cp before he gets a tank or i wait for his tank & take the next bigger one / counter tank
air shit - storm tank
heavy - gobo
or i save to deamon if i can
i don't like earth that much as he has no stun
sky is kinda weak imho & hunter gets slapped by deamon
Yes countering your lane should give your lane dominance (go get em Sherlock) and is an easy way to win your lane (if not switch to legion
). However i'd like to point out that its clever to get a tank that also do well vs other enemy tanks across the map. So if you enemy has 3 earths mid, goblin is maybe not ideal.
Also be aware that your opponent doesnt control your pick. What I like to do when i play is to force my opponent into what i want him to play. This way you control him without him even realizing it ! So you can put him on tanks where he is less of a threat or tanks that your team counters.
but The most recent i can remember is I play vs a certain guy who always counterpick me. I won't say any names so lets call him Bob.
So often what I do is i buy an relatively early Airship - So Bob buy Storm. Yes this gets him lane dominance, but what i do is I completely ignore Bob and gank mid all the time instead. By doing this I negate his advantage and force him on the tank I want him to play.
It could also be buying demon if you see relative many air tanks in your team, forcing him on earth.
You get the idea
(2014-03-15, 08:03:17)Max Wrote: or getting an air shit etc. which make the heavy even more powerful because it's a weak tank.
:huh:
who told you this lie!
Imo Airship beats heavy