{"id":1113,"date":"2012-10-04T19:39:08","date_gmt":"2012-10-04T17:39:08","guid":{"rendered":"http:\/\/btanks.net\/wordpress\/?page_id=1113"},"modified":"2018-04-20T18:39:04","modified_gmt":"2018-04-20T16:39:04","slug":"raider","status":"publish","type":"page","link":"https:\/\/btanks.net\/wordpress\/knowledge-base\/tank\/raider\/","title":{"rendered":"Raider"},"content":{"rendered":"<div style=\"position: relative;\">\n<div style=\"position: absolute; top: 10px; left: 10px;\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-1038\" title=\"Tank Icon: Raider\" src=\"http:\/\/classic.btanks.net\/wordpress\/wp-content\/uploads\/tank_raider.png\" alt=\"Tank Icon: Raider\" width=\"48\" height=\"48\" \/><\/div>\n<div style=\"float: left;\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-1776\" title=\"Tank Picture: Raider\" src=\"http:\/\/classic.btanks.net\/wordpress\/wp-content\/uploads\/tankpic_raider.png\" alt=\"Tank Picture: Raider\" width=\"350\" height=\"350\" srcset=\"https:\/\/btanks.net\/wordpress\/wp-content\/uploads\/tankpic_raider.png 350w, https:\/\/btanks.net\/wordpress\/wp-content\/uploads\/tankpic_raider-150x150.png 150w, https:\/\/btanks.net\/wordpress\/wp-content\/uploads\/tankpic_raider-300x300.png 300w\" sizes=\"auto, (max-width: 350px) 100vw, 350px\" \/><\/div>\n<div><a href=\"#staticcharge\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-326\" title=\"static_charge\" src=\"http:\/\/classic.btanks.net\/wordpress\/wp-content\/uploads\/skill_static_charge.png\" alt=\"Skill: Static Charge\" width=\"48\" height=\"48\" \/><\/a><br \/>\n<a href=\"#shapememoryalloy\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-323\" title=\"shape_memory_alloy\" src=\"http:\/\/classic.btanks.net\/wordpress\/wp-content\/uploads\/skill_shape_memory_alloy.png\" alt=\"Skill: Shape Memory Alloy\" width=\"48\" height=\"48\" \/><\/a><br \/>\n<a href=\"#ricochet\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-325\" title=\"ricochet\" src=\"http:\/\/classic.btanks.net\/wordpress\/wp-content\/uploads\/skill_ricochet.png\" alt=\"Skill: Ricochet\" width=\"48\" height=\"48\" \/><\/a><br \/>\n<a href=\"#hitrun\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-327\" title=\"hit&amp;run\" src=\"http:\/\/classic.btanks.net\/wordpress\/wp-content\/uploads\/skill_hit__run.png\" alt=\"Skill: Hit&amp;Run\" width=\"48\" height=\"48\" \/><\/a><br \/>\n<a href=\"#tank_cannon\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-324\" title=\"Tank-Cannon\" src=\"http:\/\/classic.btanks.net\/wordpress\/wp-content\/uploads\/skill_tank_cannon.png\" alt=\"Skill: Tank-Cannon\" width=\"48\" height=\"48\" \/><\/a><\/div>\n<div style=\"clear: both;\"><div class=\"table-responsive\"><table  style=\"width:100%; \"  class=\"easy-table easy-table-default tablesorter  \" >\n<thead>\r\n<tr><th class=' ' >cost<\/th>\n<th class=' ' >hp<\/th>\n<th class=' ' >type<\/th>\n<th class=' ' >speed<\/th>\n<th class=' ' >armor<\/th>\n<th class=' ' >requirements<\/th>\n<\/tr>\n<\/thead>\n<tbody>\r\n<tr><td >1850<\/td>\n<td >1750<\/td>\n<td >Air<\/td>\n<td >305<\/td>\n<td >0<\/td>\n<td >0<\/td>\n<\/tr>\n<\/tbody><\/table><\/div><\/div>\n<\/div>\n<p>An early mobile air tank that scales well into the midgame.<\/p>\n<p><a name=\"staticcharge\"><\/a><\/p>\n<hr \/>\n<h2><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/classic.btanks.net\/wordpress\/wp-content\/uploads\/skill_static_charge.png\" alt=\"\" width=\"48\" height=\"48\" align=\"middle\" \/> Static Charge [ <span style=\"color: #ffcc00;\">Q<\/span> ]<\/h2>\n<p><span style=\"color: #14ea18;\"><strong>Active<\/strong><\/span> &#8211; Unit Target (Enemy, Ally, Self, Non-Building)<br \/>\nAdds a charge on the target unit. When another charge is put on top of it, it triggers and deals damage in an area around the target. When the Raider takes damage, the cooldown gets reset.<br \/>\n<div class=\"table-responsive\"><table  style=\"width:100%; \"  class=\"easy-table easy-table-default tablesorter  \" >\n<thead>\r\n<tr><th class=' ' >Level<\/th>\n<th class=' ' >Mana<\/th>\n<th class=' ' >Cooldown<\/th>\n<th class=' ' >Range<\/th>\n<th class=' ' >Area<\/th>\n<th class=' ' >Effect<\/th>\n<\/tr>\n<\/thead>\n<tbody>\r\n<tr><td >1<\/td>\n<td >6<\/td>\n<td >7 sec.<\/td>\n<td >950<\/td>\n<td >-<\/td>\n<td >Each stacks adds 175 damage and 125 aoe<\/td>\n<\/tr>\n\r\n<tr><td >2<\/td>\n<td >12<\/td>\n<td >7 sec.<\/td>\n<td >950<\/td>\n<td >-<\/td>\n<td >Each stacks adds 350 damage and 250 aoe<\/td>\n<\/tr>\n\r\n<tr><td >3<\/td>\n<td >18<\/td>\n<td >7 sec.<\/td>\n<td >950<\/td>\n<td >-<\/td>\n<td >Each stacks adds 525 damage and 375 aoe<\/td>\n<\/tr>\n\r\n<tr><td >4<\/td>\n<td >24<\/td>\n<td >7 sec.<\/td>\n<td >950<\/td>\n<td >-<\/td>\n<td >Each stacks adds 700 damage and 500 aoe<\/td>\n<\/tr>\n\r\n<tr><td >5<\/td>\n<td >30<\/td>\n<td >7 sec.<\/td>\n<td >950<\/td>\n<td >-<\/td>\n<td >Each stacks adds 875 damage and 625 aoe<\/td>\n<\/tr>\n<\/tbody><\/table><\/div><\/p>\n<p>Notes:<\/p>\n<ul>\n<li>none<\/li>\n<\/ul>\n<p><a name=\"shapememoryalloy\"><\/a><\/p>\n<hr \/>\n<h2><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/classic.btanks.net\/wordpress\/wp-content\/uploads\/skill_shape_memory_alloy.png\" alt=\"\" width=\"48\" height=\"48\" align=\"middle\" \/> Shape Memory Alloy [ <span style=\"color: #ffcc00;\">W<\/span> ]<\/h2>\n<p><span style=\"color: #14ea18;\"><strong>Active<\/strong><\/span> &#8211; Instant<br \/>\nHeals all damage you take within 4 seconds after activating this ability. The heal is limited to a percentage of your max HP.<br \/>\n<div class=\"table-responsive\"><table  style=\"width:100%; \"  class=\"easy-table easy-table-default tablesorter  \" >\n<thead>\r\n<tr><th class=' ' >Level<\/th>\n<th class=' ' >Mana<\/th>\n<th class=' ' >Cooldown<\/th>\n<th class=' ' >Range<\/th>\n<th class=' ' >Area<\/th>\n<th class=' ' >Effect<\/th>\n<\/tr>\n<\/thead>\n<tbody>\r\n<tr><td >1<\/td>\n<td >10<\/td>\n<td >40 sec.<\/td>\n<td >-<\/td>\n<td >-<\/td>\n<td >Heals up to 12% of your max hp<\/td>\n<\/tr>\n\r\n<tr><td >2<\/td>\n<td >20<\/td>\n<td >40 sec.<\/td>\n<td >-<\/td>\n<td >-<\/td>\n<td >Heals up to 24% of your max hp<\/td>\n<\/tr>\n\r\n<tr><td >3<\/td>\n<td >30<\/td>\n<td >40 sec.<\/td>\n<td >-<\/td>\n<td >-<\/td>\n<td >Heals up to 36% of your max hp<\/td>\n<\/tr>\n\r\n<tr><td >4<\/td>\n<td >40<\/td>\n<td >40 sec.<\/td>\n<td >-<\/td>\n<td >-<\/td>\n<td >Heals up to 48% of your max hp<\/td>\n<\/tr>\n\r\n<tr><td >5<\/td>\n<td >50<\/td>\n<td >40 sec.<\/td>\n<td >-<\/td>\n<td >-<\/td>\n<td >Heals up to 60% of your max hp<\/td>\n<\/tr>\n<\/tbody><\/table><\/div><\/p>\n<p>Notes:<\/p>\n<ul>\n<li>The heal only applies, if you survive the 4 seconds<\/li>\n<\/ul>\n<p><a name=\"ricochet\"><\/a><\/p>\n<hr \/>\n<h2><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/classic.btanks.net\/wordpress\/wp-content\/uploads\/skill_ricochet.png\" alt=\"\" width=\"48\" height=\"48\" align=\"middle\" \/> Ricochet [ <span style=\"color: #ffcc00;\">E<\/span> ]<\/h2>\n<p><span style=\"color: #14ea18;\"><strong>Active<\/strong><\/span> &#8211; Instant<br \/>\nGrants magic resistance and deals damage to any enemy unit, that damages this tank. Lasts 5 seconds.<br \/>\n<div class=\"table-responsive\"><table  style=\"width:100%; \"  class=\"easy-table easy-table-default tablesorter  \" >\n<thead>\r\n<tr><th class=' ' >Level<\/th>\n<th class=' ' >Mana<\/th>\n<th class=' ' >Cooldown<\/th>\n<th class=' ' >Range<\/th>\n<th class=' ' >Area<\/th>\n<th class=' ' >Effect<\/th>\n<\/tr>\n<\/thead>\n<tbody>\r\n<tr><td >1<\/td>\n<td >10<\/td>\n<td >40 sec.<\/td>\n<td >-<\/td>\n<td >-<\/td>\n<td >Grants 6% resistance and reflects 15 damage<\/td>\n<\/tr>\n\r\n<tr><td >2<\/td>\n<td >20<\/td>\n<td >40 sec.<\/td>\n<td >-<\/td>\n<td >-<\/td>\n<td >Grants 12% resistance and reflects 30 damage<\/td>\n<\/tr>\n\r\n<tr><td >3<\/td>\n<td >30<\/td>\n<td >40 sec.<\/td>\n<td >-<\/td>\n<td >-<\/td>\n<td >Grants 18% resistance and reflects 45 damage<\/td>\n<\/tr>\n\r\n<tr><td >4<\/td>\n<td >40<\/td>\n<td >40 sec.<\/td>\n<td >-<\/td>\n<td >-<\/td>\n<td >Grants 24% resistance and reflects 60 damage<\/td>\n<\/tr>\n\r\n<tr><td >5<\/td>\n<td >50<\/td>\n<td >40 sec.<\/td>\n<td >-<\/td>\n<td >-<\/td>\n<td >Grants 30% resistance and reflects 75 damage<\/td>\n<\/tr>\n<\/tbody><\/table><\/div><\/p>\n<p>Notes:<\/p>\n<ul>\n<li>Magic resistance reduces damage from skills and tank weapons<\/li>\n<li>Damage reflection applies everytime you receive damage from an enemy unit, even with skills that deal damage over time<\/li>\n<\/ul>\n<p><a name=\"hitrun\"><\/a><\/p>\n<hr \/>\n<h2><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/classic.btanks.net\/wordpress\/wp-content\/uploads\/skill_hit__run.png\" alt=\"\" width=\"48\" height=\"48\" align=\"middle\" \/> Hit&amp;Run[ <span style=\"color: #ffcc00;\">R<\/span> ]<\/h2>\n<p><span style=\"color: #14ea18;\"><strong>Active<\/strong><\/span> &#8211; Point Target<br \/>\nTeleports the tank to the target location. After 6 seconds, the tank deals the taken damage in an 750 aoe and teleports back to the original position.<br \/>\n<div class=\"table-responsive\"><table  style=\"width:100%; \"  class=\"easy-table easy-table-default tablesorter  \" >\n<thead>\r\n<tr><th class=' ' >Level<\/th>\n<th class=' ' >Mana<\/th>\n<th class=' ' >Cooldown<\/th>\n<th class=' ' >Range<\/th>\n<th class=' ' >Area<\/th>\n<th class=' ' >Effect<\/th>\n<\/tr>\n<\/thead>\n<tbody>\r\n<tr><td >1<\/td>\n<td >40<\/td>\n<td >40 sec.<\/td>\n<td >800<\/td>\n<td >750<\/td>\n<td >Deals max 1600 damage<\/td>\n<\/tr>\n\r\n<tr><td >2<\/td>\n<td >50<\/td>\n<td >40 sec.<\/td>\n<td >1000<\/td>\n<td >750<\/td>\n<td >Deals max 2000 damage<\/td>\n<\/tr>\n\r\n<tr><td >3<\/td>\n<td >60<\/td>\n<td >40 sec.<\/td>\n<td >1200<\/td>\n<td >750<\/td>\n<td >Deals max 2400 damage<\/td>\n<\/tr>\n\r\n<tr><td >4<\/td>\n<td >70<\/td>\n<td >40 sec.<\/td>\n<td >1400<\/td>\n<td >750<\/td>\n<td >Deals max 2800 damage<\/td>\n<\/tr>\n\r\n<tr><td >5<\/td>\n<td >80<\/td>\n<td >40 sec.<\/td>\n<td >1600<\/td>\n<td >750<\/td>\n<td >Deals max 3200 damage<\/td>\n<\/tr>\n<\/tbody><\/table><\/div><\/p>\n<p>Notes:<\/p>\n<ul>\n<li>Deals full damage within the inner half of the damage area, after that the damage goes gradually down to 25% at the outer edge<\/li>\n<li>Hit&amp;Run has a subability, which lets him teleport back, before the duration is over. In that case, Hit&amp;Run will deal no damage<\/li>\n<li>Hit&amp;Run is affected by the Teleport Breaker<\/li>\n<li>The animation, which shows where you will be teleported back to, is visible for every player<\/li>\n<\/ul>\n<p><a name=\"tank_cannon\"><\/a><\/p>\n<hr \/>\n<h2><img decoding=\"async\" src=\"http:\/\/classic.btanks.net\/wordpress\/wp-content\/uploads\/skill_tank_cannon.png\" alt=\"Skill: Tank Cannon\" align=\"middle\" \/> Tank Cannon [ <span style=\"color: #ffcc00;\">T<\/span> ]<\/h2>\n<p><span style=\"color: #990000;\"><strong>Passive<\/strong><\/span> &#8211; Unit Target (Enemy)<br \/>\nPrimary tank weapon.<br \/>\n<div class=\"table-responsive\"><table  style=\"width:100%; \"  class=\"easy-table easy-table-default tablesorter  \" >\n<thead>\r\n<tr><th class=' ' >Level<\/th>\n<th class=' ' >Mana<\/th>\n<th class=' ' >Cooldown<\/th>\n<th class=' ' >Range<\/th>\n<th class=' ' >Area<\/th>\n<th class=' ' >Effect<\/th>\n<\/tr>\n<\/thead>\n<tbody>\r\n<tr><td >1<\/td>\n<td >-<\/td>\n<td >1 sec.<\/td>\n<td >900<\/td>\n<td >-<\/td>\n<td >Deals 60 damage to a random target<\/td>\n<\/tr>\n\r\n<tr><td >2<\/td>\n<td >-<\/td>\n<td >1 sec.<\/td>\n<td >900<\/td>\n<td >-<\/td>\n<td >Deals 120 damage to a random target<\/td>\n<\/tr>\n\r\n<tr><td >3<\/td>\n<td >-<\/td>\n<td >1 sec.<\/td>\n<td >900<\/td>\n<td >-<\/td>\n<td >Deals 180 damage to a random target<\/td>\n<\/tr>\n\r\n<tr><td >4<\/td>\n<td >-<\/td>\n<td >1 sec.<\/td>\n<td >900<\/td>\n<td >-<\/td>\n<td >Deals 240 damage to a random target<\/td>\n<\/tr>\n\r\n<tr><td >5<\/td>\n<td >-<\/td>\n<td >1 sec.<\/td>\n<td >900<\/td>\n<td >-<\/td>\n<td >Deals 300 damage to a random target<\/td>\n<\/tr>\n<\/tbody><\/table><\/div><\/p>\n<p>Notes:<\/p>\n<ul>\n<li>Like any other weapon in the game, this skill is based on phoenix fire<\/li>\n<li>If it would be sold as a regular weapon, it would be worth 4050 gold on level 5<\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>An early mobile air tank that scales well into the midgame. Static Charge [ Q ] Active &#8211; Unit Target (Enemy, Ally, Self, Non-Building) Adds a charge on the target unit. When another charge is put on top of it, it triggers and deals damage in an area around the target. When the Raider takes [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"parent":22,"menu_order":0,"comment_status":"open","ping_status":"open","template":"","meta":{"_acf_changed":false,"footnotes":""},"class_list":["post-1113","page","type-page","status-publish","hentry"],"acf":[],"_links":{"self":[{"href":"https:\/\/btanks.net\/wordpress\/wp-json\/wp\/v2\/pages\/1113","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/btanks.net\/wordpress\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/btanks.net\/wordpress\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/btanks.net\/wordpress\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/btanks.net\/wordpress\/wp-json\/wp\/v2\/comments?post=1113"}],"version-history":[{"count":18,"href":"https:\/\/btanks.net\/wordpress\/wp-json\/wp\/v2\/pages\/1113\/revisions"}],"predecessor-version":[{"id":3266,"href":"https:\/\/btanks.net\/wordpress\/wp-json\/wp\/v2\/pages\/1113\/revisions\/3266"}],"up":[{"embeddable":true,"href":"https:\/\/btanks.net\/wordpress\/wp-json\/wp\/v2\/pages\/22"}],"wp:attachment":[{"href":"https:\/\/btanks.net\/wordpress\/wp-json\/wp\/v2\/media?parent=1113"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}