{"id":2261,"date":"2012-12-26T19:35:01","date_gmt":"2012-12-26T18:35:01","guid":{"rendered":"http:\/\/btanks.net\/wordpress\/?p=2261"},"modified":"2012-12-26T19:35:01","modified_gmt":"2012-12-26T18:35:01","slug":"battle-tanks-8-77","status":"publish","type":"post","link":"https:\/\/btanks.net\/wordpress\/battle-tanks-8-77\/","title":{"rendered":"Battle Tanks 8.77"},"content":{"rendered":"<p>[wpfilebase tag=file id=98 tpl=download-button \/]<\/p>\n<ul>\n<li>Highlights\n<ul>\n<li>Added a new tank to the Contruction Hall: Goliath<\/li>\n<li>Remade the Titan<\/li>\n<li>Reduced the cost of the Titan from 25k to 20k<\/li>\n<li>Added a new Blue Print: Negator Pack<\/li>\n<li>Added two new weapons to the Outpost<\/li>\n<li>Remade Explosives, they are now an active item and available in League Mode<\/li>\n<li>Long range weapons now also attack buildings, but they will only deal 10% damage against them<\/li>\n<li>There is now a preparation time of 10 seconds before the first creeps spawn<\/li>\n<li>Remade the kick system<\/li>\n<li>Added a new endgame screen, which shows all relevant information on a multiboard<\/li>\n<\/ul>\n<\/li>\n<li>Tank Changes\n<ul>\n<li>Changed Exploder a bit, to make up for the changed Explosives<\/li>\n<li>Decoys (Medivac) are now targeted as buildings<\/li>\n<li>Changed the creation effect of the decoys to a much more discreet one<\/li>\n<li>HitnRun no longer divides the damage through the targets<\/li>\n<li>HitnRun now deals the damage in the same way as Explosives and Mines, it gets less the farther away the target is<\/li>\n<li>Removed the countdown indicator from Shape Memory Alloy and HitnRun (Raider)<\/li>\n<li>A floating text now shows the accumulated damage of HitnRun<\/li>\n<li>Increased the aoe of the second wave of Metal Stars (Shredder) from 400 to 500<\/li>\n<li>Remade Chain Lightning (Thunder Tank)<\/li>\n<li>The Trader is no longer able to buy Orbital Control and Negator Pack<\/li>\n<\/ul>\n<\/li>\n<li>Item Changes\n<ul>\n<li>Increased upgrade cost for Acid Cannon (3000g -&gt; 5100g)<\/li>\n<li>Decreased upgrade cost for Supercell (12500g -&gt; 7500g)<\/li>\n<li>Repair Robots are now cheaper (2000g -&gt; 1500g)<\/li>\n<li>Maintenance now repairs 500 hp plus 20% from upgrades, instead 750 hp plus 10%<\/li>\n<li>Increased Maintenance costs from 100g to 150g<\/li>\n<li>Recharge now heals 15 mana plus 20% from upgrades, instead of 20 mana plus 10%<\/li>\n<li>Recharge now has 3 charges, instead of 2<\/li>\n<li>Burst Armor is now able to block damage, when the damage is higher than your max HP<\/li>\n<li>The upgraded Burst Armor now blocks all damage for 0.25s after being triggered<\/li>\n<li>Weapons are no longer upgradeable, when the owning player is afk<\/li>\n<\/ul>\n<\/li>\n<li>Game Changes\n<ul>\n<li>All tanks, weapons and items are now buyable through standardized hotkeys (except at the Trader Market)<\/li>\n<li>Reduced the number of inventory slots of the Protective Tower at the HQ from 6 to 2<\/li>\n<li>Kick attempts in singleplayer are now always succesfull<\/li>\n<li>Added an effect, which shows when Control Points heal with half the speed<\/li>\n<li>Aura Creeps spawned by the Aura Creep upgrades now all spawn at the HQ<\/li>\n<li>Reduced the price of the Aura Creep upgrades from 3000 to 2250 gold<\/li>\n<li>Added three abilities to the Tech Mech, which allow him to use Teleport Breakers, Nets and Detectors from his inventory<\/li>\n<li>Improved heal and resistance of Strategic Locations (20 -&gt; 25 hp\/s; 15% -&gt; 20% resistance)<\/li>\n<li>Changed Strategic Locations on the upper and middle lane a bit<\/li>\n<li>Teleport Beacon now grants a free CPTP in a larger area<\/li>\n<li>Some non-damage skills now also enable you to get assists (like Energy Leash or Banish)<\/li>\n<li>Made some game performance related improvements<\/li>\n<li>Added &#8220;-mb esc&#8221;, which enables \/ disables the multiboard toggling with the escape key<\/li>\n<\/ul>\n<\/li>\n<li>Bug fixes\n<ul>\n<li>Fixed AFKAI from taking over, when a player has been afk for 5 minutes, even though it was disabled<\/li>\n<li>Fixed giveup votes from being accepted instantly, when the last player without a vote leaves<\/li>\n<li>Fixed Architects Portals from sometimes allowing a teleport although they are in cooldown<\/li>\n<li>Fixed Control Points only regenerating mana with half the speed, when the hp were full<\/li>\n<li>Fixed the multiboard with the ally health bars from not updating properly<\/li>\n<li>Fixed Mass Converter sometimes not granting HP and Mana for a killed unit<\/li>\n<li>Fixed the base factories from not receiving their protective buff<\/li>\n<li>Fixed Splash Cannon (Architect) turning off arbitrarily sometimes<\/li>\n<li>Fixed units from sometimes getting stuck in an Architect Portal<\/li>\n<li>Fixed new tanks keeping Trader items, after changing the tank<\/li>\n<li>Fixed Electro Shocker from also targeting buildings sometimes<\/li>\n<li>Fixed rooted Guards showing up as Tinkers on the multiboard<\/li>\n<li>Fixed the kick form performing on an already kicked player<\/li>\n<li>Fixed Goblin Synergy (Shredder) always staying on level 1<\/li>\n<li>Fixed Ensnare (Scout) from not disabling air only weapons<\/li>\n<li>Fixed Strategic Location not providing any regeneration<\/li>\n<li>Fixed some extended tank requirements being too high<\/li>\n<li>Fixed the Trader version of the Mine Defuser Pack<\/li>\n<li>Fixed the permanent progress bar of the Goldmine<\/li>\n<li>Fixed Giveup still working after the game ended<\/li>\n<li>Fixed magic resistances not stacking properly<\/li>\n<li>Fixed several Teleport Beacon related bugs<\/li>\n<li>Fixed the kickboard staying at game end<\/li>\n<li>Fixed several minor bugs and leaks<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>[wpfilebase tag=file id=98 tpl=download-button \/] Highlights Added a new tank to the Contruction Hall: Goliath Remade the Titan Reduced the cost of the Titan from 25k to 20k Added a new Blue Print: Negator Pack Added two new weapons to the Outpost Remade Explosives, they are now an active item and available in League Mode [&hellip;]<\/p>\n","protected":false},"author":5,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[3],"tags":[],"class_list":["post-2261","post","type-post","status-publish","format-standard","hentry","category-map"],"acf":[],"_links":{"self":[{"href":"https:\/\/btanks.net\/wordpress\/wp-json\/wp\/v2\/posts\/2261","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/btanks.net\/wordpress\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/btanks.net\/wordpress\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/btanks.net\/wordpress\/wp-json\/wp\/v2\/users\/5"}],"replies":[{"embeddable":true,"href":"https:\/\/btanks.net\/wordpress\/wp-json\/wp\/v2\/comments?post=2261"}],"version-history":[{"count":4,"href":"https:\/\/btanks.net\/wordpress\/wp-json\/wp\/v2\/posts\/2261\/revisions"}],"predecessor-version":[{"id":2266,"href":"https:\/\/btanks.net\/wordpress\/wp-json\/wp\/v2\/posts\/2261\/revisions\/2266"}],"wp:attachment":[{"href":"https:\/\/btanks.net\/wordpress\/wp-json\/wp\/v2\/media?parent=2261"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/btanks.net\/wordpress\/wp-json\/wp\/v2\/categories?post=2261"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/btanks.net\/wordpress\/wp-json\/wp\/v2\/tags?post=2261"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}