{"id":3364,"date":"2022-04-18T21:08:58","date_gmt":"2022-04-18T19:08:58","guid":{"rendered":"https:\/\/btanks.net\/wordpress\/?p=3364"},"modified":"2026-02-25T14:06:51","modified_gmt":"2026-02-25T13:06:51","slug":"battletanks-9-15-beta-1","status":"publish","type":"post","link":"https:\/\/btanks.net\/wordpress\/battletanks-9-15-beta-1\/","title":{"rendered":"BattleTanks 9.15 Beta 1"},"content":{"rendered":"<p>[wpfilebase tag=file id=134 tpl=download-button \/]<\/p>\n\n\n\n<h1 class=\"wp-block-heading\">============= Misc =============<\/h1>\n\n\n\n<p><strong>Giveup Vote<\/strong><br>&#8211; Reduced the amount of players needed to giveup from 5(4\/3) to 4(3\/2) players<\/p>\n\n\n\n<p><strong>New Command &#8211; Draw Vote (-draw)<\/strong><br>&#8211; If both teams agree to draw the game, a new voting system is implemented<br>&#8211; 80% of the players need to agree on the draw vote, else it gets declined and the game continues<\/p>\n\n\n\n<p><strong>Creeps and Buildings<\/strong><br>&#8211; Rocket Towers now deal damage in a slightly larger area<br>&#8211; Reduced the chance to miss attacks when attacking uphill from 25% to 0% (only applies to creeps and buildings)<br>&#8211; Increased the armor of the Commander creep from 5 to 8 (does not affect tank skills and weapons)<br>&#8211; Fixed Creeps not attacking the HQ<\/p>\n\n\n\n<p><strong>Observer slots<\/strong><br>&#8211; We are investigating a potential issue where players seem to disconnect when there are more then 3 observer in the game<br>&#8211; Fixed an issue where observer slot 1 was missing the scoreboard<\/p>\n\n\n\n<p><strong>Spawn \/ Spawnenemy (Singleplayer)<\/strong><br>&#8211; Fixed an issue where tanks spawned by these commands where not correctly affected by some abilities (mostly involving damage reduction \/ amplification)<\/p>\n\n\n\n<p><\/p>\n\n\n\n<h1 class=\"wp-block-heading\">============= Map ===============<\/h1>\n\n\n\n<p><strong>Dark Force &#8211; Top Lane<\/strong><br>&#8211; Moved some trees in front of the tower to make it easier for ground tanks to defend the tower<br><\/p>\n\n\n\n<p><strong>Light Force &#8211; Bottom Lane<\/strong><br>&#8211; Moved some trees in front of the tower to make it easier for ground tanks to defend the tower<\/p>\n\n\n\n<p><\/p>\n\n\n\n<h1 class=\"wp-block-heading\">============= Items =============<\/h1>\n\n\n\n<p><strong>Ghosts of Doom<\/strong><br>&#8211; Fixed DPS display (no changes to the weapon itself).<\/p>\n\n\n\n<p><strong>Ritual of Negation<\/strong><br>&#8211; Effect is now shown in team colors<br>&#8211; Size of visual effect increased to better match the actual area of effect<\/p>\n\n\n\n<p><\/p>\n\n\n\n<h1 class=\"wp-block-heading\">============= Tanks =============<\/h1>\n\n\n\n<p><strong>Demolisher<\/strong><br>Burning Oil<br>&#8211; Fixed a rare bug where the cooldown would be canceled, but the effect still triggered<\/p>\n\n\n\n<p><strong>Goblin Shredder<\/strong><br>Goblin Synergy (E)<br>&#8211; Reduced range from 400\/550\/700\/850\/1000 to 400\/500\/600\/700\/800<br>Unit-Teleport (R)<br>&#8211; Reduced cast range from 800\/1000\/1200\/1400\/1600 to 800\/950\/1100\/1250\/1400<br>&#8211; Reduced slow duration from 4 to 3.5 seconds<\/p>\n\n\n\n<p><strong>Ghost Tank<\/strong><br>Base stats<br>&#8211; Increased movement speed from 290 to 310<br>Sould Restore (R)<br>&#8211; Increased hit points per cast from 320\/400\/480\/560\/640 to 400\/480\/560\/640\/720<\/p>\n\n\n\n<p><strong>Guard<\/strong><br>Roots<br>&#8211; Increased the Guard&#8217;s additional own hitpoint regeneration from 15\/20\/25\/30\/35 to 18\/24\/30\/36\/42<\/p>\n\n\n\n<p><strong>Heavy Tank<\/strong><br>Aiming Rocket (Q)<br>&#8211; Increased mana costs from 6\/12\/18\/24\/30 to 8\/16\/24\/32\/40<br>Hail of Bombs (R)<br>&#8211; Reduced damage per cluster from 800\/1000\/1200\/1400\/1600 to 750\/950\/1150\/1350\/1550<\/p>\n\n\n\n<p><strong>Architect<\/strong><br>Increased prize from 6000 to 7000 gold<br>Increased health from 6000 to 7000 health<br>Cannon Module (W)<br>&#8211; Removed the 25% miss chance<br>Portal (E)<br>&#8211; Both portals now share the same cooldown<br>Splash Cannon (T)<br>&#8211; Increased damage per shot from 80\/160\/240\/320\/400 to 100\/200\/300\/400\/500<br>Pacifista (R)<br>&#8211; Increased damage on summon from 600\/800\/1000\/1200\/1400 to 800\/1000\/1200\/1400\/1600<br>&#8211; Increased Pacifista health from 2200\/2800\/3400\/4000\/4600 to 2700\/3300\/4200\/5100\/6000<br>&#8211; Increased Pacifista base attack damage from 250\/350\/450\/550\/650 to 400\/500\/600\/700\/800<br>&#8211; Increased Pacifista damage upgrades from 25\/35\/45\/55\/65 to 40\/50\/60\/70\/80<br>&#8211; Increased Pacifista hp regeneration per second from 40\/50\/60\/70\/80 to 40\/55\/70\/85\/100<br>&#8211; Changed attack type from normal to hero (deals a little more damage to tanks, but a lot less against buildings)<\/p>\n\n\n\n<p><strong>Earth-Robot<\/strong><br>Dustwave(Q)<br>&#8211; Increased damage from 300\/600\/900\/1200\/1500 to 350\/650\/950\/1250\/1550<\/p>\n\n\n\n<p><strong>Demon Tank<\/strong><br>Lava-Shot(Q)<br>&#8211; Increased damage from 600-1075\/800-1400\/1000-1725\/1200-2050\/1400-2375 to 650-1100\/850-1425\/1050-1750\/1250-2075\/1450-2400<br>&#8211; Increased the lowest stun duration from 1.25 to 1.5 seconds<br>&#8211; A floating text now shows how much damage was dealt<br>Hell Implosion(R)<br>&#8211; Increased damage from 1400\/1750\/2100\/2450\/2800 to 1600\/1950\/2300\/2650\/3000<\/p>\n\n\n\n<p><strong>Sky Fortress<\/strong><br>System Overload(R)<br>&#8211; Increased range from 800 to 900<br>&#8211; Increased projectile speed from 1000 to 1200<\/p>\n\n\n\n<p><strong>Frozen Tempest<\/strong><br>Frost Bite(T)<br>&#8211; Increased range from 500 to 600<br>Cooling Shell(E)<br>&#8211; Increased armor on ground tanks from 3\/3\/4\/4\/5 to 4\/4\/5\/5\/6<\/p>\n\n\n\n<p><strong>Titan<\/strong><br>Power Armor(E)<br>&#8211; Increased cooldown from 20 to 25 seconds<br>&#8211; Decreased armor duration from 5 to 4 seconds<br>Mark of the Titan(R)<br>&#8211; Decreased damage from 250\/300\/350\/400\/450 to 225\/275\/325\/375\/425<\/p>\n","protected":false},"excerpt":{"rendered":"<p>============= Misc ============= Giveup Vote&#8211; Reduced the amount of players needed to giveup from 5(4\/3) to 4(3\/2) players New Command &#8211; Draw Vote (-draw)&#8211; If both teams agree to draw the game, a new voting system is implemented&#8211; 80% of the players need to agree on the draw vote, else it gets declined and the [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[8,3,1],"tags":[],"class_list":["post-3364","post","type-post","status-publish","format-standard","hentry","category-beta-map","category-map","category-uncategorized"],"acf":[],"_links":{"self":[{"href":"https:\/\/btanks.net\/wordpress\/wp-json\/wp\/v2\/posts\/3364","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/btanks.net\/wordpress\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/btanks.net\/wordpress\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/btanks.net\/wordpress\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/btanks.net\/wordpress\/wp-json\/wp\/v2\/comments?post=3364"}],"version-history":[{"count":5,"href":"https:\/\/btanks.net\/wordpress\/wp-json\/wp\/v2\/posts\/3364\/revisions"}],"predecessor-version":[{"id":3369,"href":"https:\/\/btanks.net\/wordpress\/wp-json\/wp\/v2\/posts\/3364\/revisions\/3369"}],"wp:attachment":[{"href":"https:\/\/btanks.net\/wordpress\/wp-json\/wp\/v2\/media?parent=3364"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/btanks.net\/wordpress\/wp-json\/wp\/v2\/categories?post=3364"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/btanks.net\/wordpress\/wp-json\/wp\/v2\/tags?post=3364"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}