{"id":3422,"date":"2024-04-02T13:50:10","date_gmt":"2024-04-02T11:50:10","guid":{"rendered":"https:\/\/btanks.net\/wordpress\/?p=3422"},"modified":"2026-02-25T14:05:58","modified_gmt":"2026-02-25T13:05:58","slug":"battle-tanks-9-19","status":"publish","type":"post","link":"https:\/\/btanks.net\/wordpress\/battle-tanks-9-19\/","title":{"rendered":"Battle Tanks 9.19"},"content":{"rendered":"<p>[wpfilebase tag=file id=136 tpl=download-button \/]<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">============ General ============<\/h2>\n\n\n\n<p><strong>Game Start<\/strong><br>&#8211; Delay for unit spawn and passive player income has been increased from 10s to 30s<\/p>\n\n\n\n<p><strong>Buildings<\/strong><br>&#8211; Removed passive regeneration of all buildings, except Barricade and Buildings created by tank abilities<br>&#8211; Removed HP and Mana regeneration auras from all buildings in the Base, except the Vehicle Factory (the spawn point)<\/p>\n\n\n\n<p><strong>Junkyard<\/strong><br>&#8211; Items placed on the Junkyard are now sorted by player<\/p>\n\n\n\n<p><strong>Terrain<\/strong><br>&#8211; Adjusted the ramp around the Light Force Mid Control Point a bit<\/p>\n\n\n\n<p><strong>Team Networth Command<\/strong><br>&#8211; A new command (-nw or -networth) was added, which will show the cumulated networth of both teams<\/p>\n\n\n\n<p><strong>Test Mode<\/strong><br>&#8211; Added a new Alternative game mode option, which enables single player commands (mainly for multiplayer testing)<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">============ Tanks ============<\/h2>\n\n\n\n<p><strong>General<\/strong><br>&#8211; Invulnerability time after respawn reduced from 3s to 2.5s<\/p>\n\n\n\n<p><strong>Distributor<\/strong><br>(Q) Heat-Seeking Missiles<br>&#8211; Adjusted damage from 140\/230\/320\/410\/500 to 160\/245\/330\/415\/500<\/p>\n\n\n\n<p><strong>Goblin Shredder<\/strong><br>(W) Magnetic Pull<br>&#8211; Reduced the stun time from 0.6s to 0.3s<br>(E) Goblin-Synergy<br>&#8211; It now has a fixed range of 800<br>&#8211; Each level of the spell increases the possible max stacks to 2\/3\/4\/5\/6 of armor and speed for any nearby tank<br>(R) Unit-Teleport<br>&#8211; Decreased the range from 800\/950\/1100\/1250\/1400 to 800\/900\/1000\/1100\/1200<\/p>\n\n\n\n<p><strong>Ghost Tank<\/strong><br>(E) Summoning of Dead<br>&#8211; Reduced Base-HP from 750 to 600<br>&#8211; Fixed the damage not scaling correctly with unit upgrades (reduced from 10 to 7 per upgrade)<\/p>\n\n\n\n<p><strong>Guard<\/strong><br>(Q) Roots<br>&#8211; You cannot root in Control Point range anymore<br>&#8211; Increased Healing from<br>1% + 20 \/ 1% + 40 \/ 2% + 60 \/ 2% + 80 \/ 3% + 100 to<br>1% + 30 \/ 1% + 50 \/ 2% + 70 \/ 2% + 90 \/ 3% + 110<br>&#8211; Self heal while rooted increased from 18\/24\/30\/36\/42 to 20\/28\/36\/44\/52<br>&#8211; The Guard now gains a bonus 1\/1\/2\/2\/3 armor while being rooted<\/p>\n\n\n\n<p><strong>Heavy Tank<\/strong><br>(Q) Aiming Rocket<br>&#8211; Increased the mana cost from 8\/16\/24\/32\/40 to 10\/20\/30\/40\/50<\/p>\n\n\n\n<p><strong>Architect<\/strong><br>&#8211; Decreased price from 7000 to 6000 gold<br>&#8211; Decreased hit points from 7000 to 6000<br>&#8211; Decreased extended Armor requirements from 4 to 3<\/p>\n\n\n\n<p><strong>Goblin Brawler<\/strong><br>&#8211; Reduced collision size and model size<br>(W) Charge<br>&#8211; Charge cannot be interrupted by stuns anymore<br>&#8211; Increased area in which enemies are caught by about 10%<br>(E) Plasma Shield<br>&#8211; Reworked the spell to have charges instead of a one time use. You can hold up to 3 shield Charges<br>&#8211; You cannot collect a shield as long as you have an active one on your tank<br>&#8211; The cooldown to use the spell has been set to 3s and you gain a charge every 30 seconds (same as the cooldown before)<\/p>\n\n\n\n<p><strong>Darkness Tank<\/strong><br>(R) Darkness Sphere<br>&#8211; Fixed a bug that caused some abilities to not deal damage \/ stun when cast from within the sphere<\/p>\n\n\n\n<p><strong>Demon Tank<\/strong><br>(Q) Lava-Shot<br>&#8211; Decreased stun from<br>1.50-2.00\/1.50-2.25\/1.50-2.50\/1.50-2.75\/1.50-3.00 to<br>1.00-1.50\/1.00-1,75\/1.25-2.00\/1.25-2.25\/1.50-2.50<br>&#8211; Increased Cooldown from 35s to 40s<br>&#8211; Reduced the hitbox of the stun projectile from 175 range to 150 range<br>(R) Hell-Implosion<br>&#8211; Increased Cooldown from 30s to 35s<\/p>\n\n\n\n<p><strong>Titan<\/strong><br>(Q) Obelisk<br>&#8211; Removed the stun<br>&#8211; Units teleporting into the range of the Obelisk now will be silenced for 1.0 \/ 1.5 \/ 2.0 \/ 2.5 \/ 3.0 seconds<br>&#8211; The Obelisk attack now slows its targets by 20% for 3s<br>&#8211; Fixed the Obelisk damage not scaling correctly with unit upgrades (was way too low)<br>(R) Mark of the Titan<br>&#8211; Damage now affects all units instead of Ground Only<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">============ Items ============<\/h2>\n\n\n\n<p><strong>Goblin Trader<\/strong><br>&#8211; Removed Speed Pack, Hunter Pack, Power Pack and Ultimate Pack from the Goblin Trader<br>&#8211; Instead you now have to buy the blueprints from the Troll Trader in order to combine the items<\/p>\n\n\n\n<p><strong>Electro Cannon<\/strong><br>&#8211; Increased price from 2700g to 2750g<br>&#8211; Increased damage from 206 to 210<\/p>\n\n\n\n<p><strong>Emergency Repair<\/strong><br>&#8211; Decreased heal bonus for each creep upgrade from 7.5% to 5.0%<\/p>\n\n\n\n<p><strong>Maintenance<\/strong><br>&#8211; Reduced cost from 250g to 180g<\/p>\n\n\n\n<p><strong>Recharge<\/strong><br>&#8211; Reduced cost from 250g to 180g<\/p>\n\n\n\n<p><strong>Deflective Armor<\/strong><br>&#8211; Now blocks between 60 and 10 damage<br>&#8211; Blocks more when the enemy is close and less when the damage source is far away<br>&#8211; full 60 damage block when enemy less than 200 range away, only blocks 10 damage when 1000 or more range away<br>&#8211; blocks gets progressivly lower between 200 and 1000 range<br>&#8211; Removed restriction of blocking at most 40 \/ 35% of the incoming damage<\/p>\n\n\n\n<p><strong>Small\/Large\/Huge Explosive<\/strong><br>&#8211; Increased Self- and Ally-damage from 50% to 60%<br>&#8211; Increased cooldown from 30s to 40s<\/p>\n\n\n\n<p><strong>Teleporter<\/strong><br>&#8211; Decreased range from 3000 to 2000<\/p>\n\n\n\n<p><strong>Speed Pack<\/strong><br>&#8211; Decreased range from 3000 to 2250<\/p>\n\n\n\n<p><strong>Trader Hunter Pack<\/strong><br>&#8211; Decreased range from 3000 to 2250<\/p>\n\n\n\n<p><strong>Ultimate Pack<\/strong><br>&#8211; Decreased range from 3000 to 2500<br>&#8211; increased price of blueprint from 250g to 1000g<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">============ Bugfixes ============<\/h2>\n\n\n\n<p>Fixed creeps attacking their own towers in some rare cases<\/p>\n\n\n\n<p>Fixed CPTPs sometimes not working on the bottom Dark Force Control Point<\/p>\n\n\n\n<p>Fixed sometimes selecting the second page of a shop instead of the first one<\/p>\n\n\n\n<p>Fixed AI not learning any skills on some tanks<\/p>\n","protected":false},"excerpt":{"rendered":"<p>============ General ============ Game Start&#8211; Delay for unit spawn and passive player income has been increased from 10s to 30s Buildings&#8211; Removed passive regeneration of all buildings, except Barricade and Buildings created by tank abilities&#8211; Removed HP and Mana regeneration auras from all buildings in the Base, except the Vehicle Factory (the spawn point) Junkyard&#8211; [&hellip;]<\/p>\n","protected":false},"author":135,"featured_media":3414,"comment_status":"closed","ping_status":"open","sticky":true,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[3],"tags":[],"class_list":["post-3422","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-map"],"acf":[],"_links":{"self":[{"href":"https:\/\/btanks.net\/wordpress\/wp-json\/wp\/v2\/posts\/3422","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/btanks.net\/wordpress\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/btanks.net\/wordpress\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/btanks.net\/wordpress\/wp-json\/wp\/v2\/users\/135"}],"replies":[{"embeddable":true,"href":"https:\/\/btanks.net\/wordpress\/wp-json\/wp\/v2\/comments?post=3422"}],"version-history":[{"count":1,"href":"https:\/\/btanks.net\/wordpress\/wp-json\/wp\/v2\/posts\/3422\/revisions"}],"predecessor-version":[{"id":3424,"href":"https:\/\/btanks.net\/wordpress\/wp-json\/wp\/v2\/posts\/3422\/revisions\/3424"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/btanks.net\/wordpress\/wp-json\/wp\/v2\/media\/3414"}],"wp:attachment":[{"href":"https:\/\/btanks.net\/wordpress\/wp-json\/wp\/v2\/media?parent=3422"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/btanks.net\/wordpress\/wp-json\/wp\/v2\/categories?post=3422"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/btanks.net\/wordpress\/wp-json\/wp\/v2\/tags?post=3422"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}