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Compare Heavy tank Armor to scout defensive system
#7
Dont forget rocket + ulti combo. Deals really good damage at a safe distance (around 3k at level 13). And HT is the best way to deal with nasty tinkers. I preffer HT in pub games where at least 1 tinker exist. And early siege is hard with other tanks except HT.

Though in a pro game it is nearly total useless. Impossible to hit with ulti. Rocket too slow to hunt down. Siege is 2-3 use good and after useless. Heavy Armor does really nothing..
What i can suggest is remaking Heavy Armor and a little speeding rocket.
If everybody agrees with remaking armor than you can open a new topic for this. By this time i can think a good skillBig Grin
Trolololo
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Re: Compare Heavy tank Armor to scout defensive system - by horselance - 2009-06-26, 16:55:47

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