2012-02-23, 05:23:50
Hello ^__^
So my suggestion about the league point/elo calculation. I think it is not normal that if u win 1 game in league u get in top 200... (actually u can lose one game.. the 20th has 1493 elo)
So the start elo is 1500, winning games increase it and losing game make it lower.
What about adding a threshold rewarding experience.
For example, for each game u play, u win 5 elo point (that we would call xpelo), the max xpelo that u can get is 100. So a player with 50wins 50 loses would get 1600 elo (when it was let's say 1500 in the current system). The player playing a lot would have more elo than the newcomer.
What do you think about it?
So my suggestion about the league point/elo calculation. I think it is not normal that if u win 1 game in league u get in top 200... (actually u can lose one game.. the 20th has 1493 elo)
So the start elo is 1500, winning games increase it and losing game make it lower.
What about adding a threshold rewarding experience.
For example, for each game u play, u win 5 elo point (that we would call xpelo), the max xpelo that u can get is 100. So a player with 50wins 50 loses would get 1600 elo (when it was let's say 1500 in the current system). The player playing a lot would have more elo than the newcomer.
What do you think about it?
I am so good that I don't even need to type -rc because I never die !