2012-02-23, 22:53:53
(2012-02-23, 10:02:14)Velocity2k Wrote: We could also do something like:
rank = current_points + max(0,min(50,(won_games-lost_games)))
All top players have positive won_games-lost_games. The "max" is needed if won_games-lost_games gets negative.
But i'm currently not sure if this is the right way. At least with this method not only the number of games count.
For the xpelo you could just use won_games+lost_games.
Because the new comer has by default higher elo than nearly XXXx% of the league players. I player able to keep 1500 elo after playign many games is not bad, he still have a positive score. Taking count of leavers/flamers/feeders on purpose, it means he overcome it to keep neutral score.
Increasing the elo on the maount of game should not create problem of balance since the xpelo is limited. It would not change much 50 best players but would much more fair below that.
First games in league would be like "tryout" game to estimate ur elo.
As exemple: the current 1500 elo player can be a average player who deserve his 1500 elo or he can be a bignoob/pro who can totlaly distrub the game balance.
Maybe this newcomer is big pro but I wouldn't bet on it. (i don't know the stats but i am nearly sure that a newcomer has less than 5-10% chance to be high ranked)
I am so good that I don't even need to type -rc because I never die !