2008-05-23, 16:58:45
Maybe it's a good idea to change titans shutdown skill.
Hell Ball or Lava Ball (W)
Fire a ball, which does 1000-1200 damage pr contact. The higher level, more creeps it can touch through contacts. At level 5 it does up to 1000 damage up too 5 times. If it hits a tower, 5 explosion will occur if it withstand it. Firelord projectile looks nice.
1 contact pr level.
You can test it in my BT mod to see how it works in action urush game. It's the Titans ultimate.
Volcanic Wave (W)
Does 1000 damage on units in a lane. Thunder quake and volcano erruption effect.
Siege Shot (W)
Fires a large projectile in a volley, which does 1000 damage pr level. Has 2000 range. Burning slow speed projectile which moves in a fine and has high AOE on impact of targeted area.
naah, maybe too similar with hailfire. But this can also be partially scripted.
Incinerate (W)
[attachment=0](Cloned Acid Bomb)
1200 damage pr level over 1.2 second (duration of animation). Death doom spawn animation. Does effect enemies within 300 range of primary target. Doom like effect on buff!
...
If these damage abilities don't fit, maybe I'll suggest some others later.
DerSatan Wrote:my suggestion: replace the shutdown skill with something more useful. hailfire already does heavy damage against buildings, has aoe and long range.He said this in the Titan thread in Tanks and items forum.
i would suggest something like the titan's ultimate of TKF's mod to replace shutdown. although i dont fully understand his tooltip, its a nice skill, works against aircrafts and is looking good. test it if you havnt!
Hell Ball or Lava Ball (W)
Fire a ball, which does 1000-1200 damage pr contact. The higher level, more creeps it can touch through contacts. At level 5 it does up to 1000 damage up too 5 times. If it hits a tower, 5 explosion will occur if it withstand it. Firelord projectile looks nice.
1 contact pr level.
You can test it in my BT mod to see how it works in action urush game. It's the Titans ultimate.
Volcanic Wave (W)
Does 1000 damage on units in a lane. Thunder quake and volcano erruption effect.
Siege Shot (W)
Fires a large projectile in a volley, which does 1000 damage pr level. Has 2000 range. Burning slow speed projectile which moves in a fine and has high AOE on impact of targeted area.
naah, maybe too similar with hailfire. But this can also be partially scripted.
Incinerate (W)
[attachment=0](Cloned Acid Bomb)
1200 damage pr level over 1.2 second (duration of animation). Death doom spawn animation. Does effect enemies within 300 range of primary target. Doom like effect on buff!
...
If these damage abilities don't fit, maybe I'll suggest some others later.