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Balance troop command
#7
Exodus Wrote:No offense Prog, but I have yet to see you actually agreeing to any suggestion made. Did you notice you answer is everytime the same? According to you, the map has to be perfectWink

Actually i think the map _is_ nearly perfect (balanced). There are quite a lot of different strategies and the better team wins every game. In my opinion most of the topics saying something is too strong are more the type of "I can't handle it, so it has to be too strong - can't be my lack of skill" which is quite a bad thing in general, becouse it stops ourselves from improving the play. Most of them even don't have replays to confirm it, but how can they know if it is imbalance when they never tried to analyze the replay a couple of times to find their own mistakes? Why doesn't anyone open a topic and ask if there are any good ways of dealing with some sort of strat instead of saying it would be too strong right from the start?
If something is really way too strong I do agree on that (scout, healing drones bug, Infernal some time ago). (Of course there can be some imbalances which I do not see, but if it is shown to me in games or replays I can and will change my opinion.)
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Messages In This Thread
Balance troop command - by Epica - 2008-09-04, 22:44:09
Re: Balance troop command - by Prog - 2008-09-05, 00:30:02
Re: Balance troop command - by Exodus - 2008-09-05, 02:32:08
Re: Balance troop command - by Epica - 2008-09-05, 03:23:48
Re: Balance troop command - by k-bones - 2008-09-05, 10:07:20
Re: Balance troop command - by DerSatan - 2008-09-05, 11:24:02
Re: Balance troop command - by Prog - 2008-09-05, 12:01:29
Re: Balance troop command - by kittyonmyfoot - 2008-09-08, 06:28:42
Re: Balance troop command - by BENNIE.FM - 2008-09-08, 12:42:56
Re: Balance troop command - by bangyouredead - 2008-09-08, 13:52:22
Re: Balance troop command - by k-bones - 2008-09-08, 19:37:42
Re: Balance troop command - by TKF - 2008-09-08, 23:33:36

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