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new ability idea
#13
Would be too useless sometimes. Once you learn there is such ability, you will get your weapons too fast... Or tinker will put new modules... And also share mode issue...

Abilty name: Sticky Loads
When used on a tank, it puts 2 useless inventory slot-holder for 1.2 sec per level. Sticky loads always hold a random non-empty slot if possible. Range: 800. Cooldown: 40 seconds. (your item will not drop and return after duration:)
Trolololo
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Messages In This Thread
new ability idea - by fithos - 2008-08-10, 11:34:30
Re: new ability idea - by JpOO - 2008-08-10, 13:28:07
Re: new ability idea - by k-bones - 2008-08-10, 13:58:45
Re: new ability idea - by fithos - 2008-08-10, 20:42:33
Re: new ability idea - by JpOO - 2008-08-10, 20:48:07
Re: new ability idea - by Gammagulp - 2008-08-10, 23:50:17
Re: new ability idea - by Bobguydude - 2008-08-11, 05:26:14
Re: new ability idea - by k-bones - 2008-08-11, 12:44:40
Re: new ability idea - by fithos - 2008-08-11, 22:12:33
Re: new ability idea - by italyrools - 2008-08-12, 03:47:24
Re: new ability idea - by Gammagulp - 2008-08-12, 12:35:50
Re: new ability idea - by fithos - 2008-09-07, 18:27:53
Re: new ability idea - by horselance - 2008-09-07, 21:07:12
Re: new ability idea - by AntiLEGION - 2008-09-08, 15:06:14
Re: new ability idea - by k-bones - 2008-09-09, 22:57:34

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