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Balance troop command
#8
As far as buffs go... is it possible to give unit spawn buffs? such as give it the same chance to spawn an Aura creep when a Command Center Upgrade is present? Is it possible to give the aura a scaling buff so instead of 25% flat it increases with Weapons upgrades much like mines?

Should there be a Troop Command 2 that spawns more units or other units with higher HP?

If it was up to me I'd have it combined with the seige pack and up the timer on the spawns. Other options is maybe you can give the troops a 'jammer' so that those units don't appear on the mini map.

...

As to the earlier statement of them being overpowered early on... just wait for your AoE to catch up or for your ultimate which is usually a 1 hit kill for TC once you get to lvl 10. Course by then you're in mid game. I personally just hang out by the cannon and let the cannon take the troops while I snipe onesy /twosies then use my AoE to farm the force gold. With the additional kills you level marginally quicker too.
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Messages In This Thread
Balance troop command - by Epica - 2008-09-04, 22:44:09
Re: Balance troop command - by Prog - 2008-09-05, 00:30:02
Re: Balance troop command - by Exodus - 2008-09-05, 02:32:08
Re: Balance troop command - by Epica - 2008-09-05, 03:23:48
Re: Balance troop command - by k-bones - 2008-09-05, 10:07:20
Re: Balance troop command - by DerSatan - 2008-09-05, 11:24:02
Re: Balance troop command - by Prog - 2008-09-05, 12:01:29
Re: Balance troop command - by kittyonmyfoot - 2008-09-08, 06:28:42
Re: Balance troop command - by BENNIE.FM - 2008-09-08, 12:42:56
Re: Balance troop command - by bangyouredead - 2008-09-08, 13:52:22
Re: Balance troop command - by k-bones - 2008-09-08, 19:37:42
Re: Balance troop command - by TKF - 2008-09-08, 23:33:36

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