2008-09-21, 08:52:40
According to 'unable cancel skill' bug I think that teleportation is necessary in this case. Yes, 500 distance would be fine, maybe even 300-400. That would be enough. Because if you have even slight speed disadvantage against your enemy you have no chances to hit with hammer - rarely someone comes so close. And if you want to hit - you have to move. And even one creep(yours or enemy's) on your way to an enemy will cause enemy to escape successfully.
I'd like to mention that any other tank is able to hit with his skill without the need to come close. I mean SO close. And if you position goblin tank as pure melee fighter then... I think it has hp/speed not enough for that.
_edit
It was said here that gobbie is more highly dependent on items than any other tanks is(with what I do fully agree). And just think what does it mean: that this tank real price is more than stated 6500g. And difference is at least 1500(the cost of non-graded speed boost) or more if you think about tele or hull.
I'd like to mention that any other tank is able to hit with his skill without the need to come close. I mean SO close. And if you position goblin tank as pure melee fighter then... I think it has hp/speed not enough for that.
_edit
It was said here that gobbie is more highly dependent on items than any other tanks is(with what I do fully agree). And just think what does it mean: that this tank real price is more than stated 6500g. And difference is at least 1500(the cost of non-graded speed boost) or more if you think about tele or hull.
And Thou shalt trust... The Seer.
Що, блядь, навчився читати українською?
Гнойный буйволизм, товарищи, - это ГБ!
Що, блядь, навчився читати українською?
Гнойный буйволизм, товарищи, - это ГБ!