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guard's treants - Printable Version

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+--- Thread: guard's treants (/showthread.php?tid=939)

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Re: guard's treants - VuDu - 2009-11-20

well if not 2 and not 5 than it must be 3 or 4 or 3.5 :lol: so if they are less treants they should be stronger


Re: guard's treants - Nepharius - 2009-11-20

maybe a heal cannon with negative dmg?


Re: guard's treants - SCorpA1 - 2009-11-20

hmm the discussion already existed but there was a problem. the weapon would still fire when the target is full hp.
also the healing aura has the same effect (but only when rooted ofc)


Re: guard's treants - GooglyBoogly - 2009-11-21

VuDu Wrote:well if not 2 and not 5 than it must be 3 or 4 or 3.5 :lol: so if they are less treants they should be stronger

you could always make them spawn faster instead.


Re: guard's treants - Saiyuki - 2009-11-21

IlPalazzo Wrote:Almost all abilities in Btanks follow a 20%/40%/60%/80%/100% power formula
So something like this would be more fitting:
Level 1: +2 Armor, +20% HP, +20% Damage, 2 Treants Spawned
Level 2: +4 Armor, +40% HP, +40% Damage, 2 Treants Spawned
Level 3: +6 Armor, +60% HP, +60% Damage, 3 Treants Spawned
Level 4: +8 Armor, +80% HP, +80% Damage, 3 Treants Spawned
Level 5: +10 Armor, +100% HP, +100% Damage, 4 Treants Spawned
if the tank will be remade, most likely a change like this will be made. it's simply easier to balance that way.


Re: guard's treants - VuDu - 2009-11-21

ok but it must be remade on any costWink


Re: guard's treants - RaptorXI - 2010-04-08

Could you please add a timer so we can see when the Treants spawn again (compare it with with the Ghost Tank ulti where you can see when it can be casted)?


Re: guard's treants - Prog - 2010-04-08

No need for any timer, just watch the gametime. Treants spawn at 00, 20 and 40 seconds.


Re: guard's treants - VuDu - 2010-04-09

Since this thread is bumped I have a suggestion.
Why don't you put the range of the heals .. today I played and screwed because I didn't know the range of the instant heal (and passive) and my mate died from no heal.
Also after the 15min my treants were .. well almost useless. ( yes i got Guard on 10-11 min)


Re: guard's treants - RaptorXI - 2010-04-10

Yes, and replace the tank cannon with something new. Smile


Re: guard's treants - VuDu - 2010-04-10

RaptorXI Wrote:Yes, and replace the tank cannon with something new. Smile
That was the whole point of this topic but No one changed the guard ..


Re: guard's treants - RaptorXI - 2010-04-10

je sais, and what did you achieve so far?


Re: guard's treants - VuDu - 2010-04-10

I don't know .. I think nothing. :?