![]() |
the risk of random :) - Printable Version +- Official Battle Tanks Community (https://btanks.net/forum) +-- Forum: Battle Tanks - Warcraft III (https://btanks.net/forum/forumdisplay.php?fid=3) +--- Forum: Suggestions (https://btanks.net/forum/forumdisplay.php?fid=8) +--- Thread: the risk of random :) (/showthread.php?tid=1252) Pages:
1
2
|
the risk of random :) - BENNIE.FM - 2009-06-10 hi in 3k start there are so many possibilities of tanks you can random i think the reward for going random should increase by 5 percent maybe im not sure but should increase same apply for 10 or any other start imgine getting a light tank in 30 k not fun there should be some better reward for going random even MB JUST 5% : btw going random for me is more risky now cause of mediavic ![]() Re: the risk of random :) - Exodus - 2009-06-10 You won't get a Light Tank in 30k mode. The tanks are divided into 3 lists. One for 3-5k gold, one for 10k gold and one for 30k gold. The first one goes from Scout to Demolisher, the second one from Shredder to Goblin Tank (? I'm not sure at this one, maybe even to the Earth Tank) and the third one includes the rest. You can't random Tinker, Exploder or Trader. Medivac will get better next version, so I don't see a reason yet, to increase the amount of gold you get. Re: the risk of random :) - Dr.Popitz - 2009-06-10 Exodus Wrote:You can't random Tinker I'm quite sure that that is not correct. (Or it's not always working...) I can't provide a replay right now (because I'm at work ![]() I'll check this evening if I can find the replay. Re: the risk of random :) - Dr.McNinja - 2009-06-10 Ive 'randomed' tinker a few times without getting the extra gold so something isnt working right. Im also pretty sure you can random basic tanks in 10k (with or without extended req) I think the more tank choices for random, the more bonus gold. 24 tanks in total. 3-5k: 1/5 scout light heli antigrav medivan demo 10k: 1/12 everything above shredder thunder zeppelin ghost guard heavy goblin (never seen earthbot being randomed in 10k) Dont random enough in 30k to know how low a tank you can random. titan cannot be randomed, fort and infernal can only be randomed if armour has been set to 20. Thats 1/16 excluding basic tanks. So if anything, 10k and 30k should have their random bounty increased. Bennie, 5 out of 24 isnt 'so many possibilities' in fact, 3k being the lowest starting gold, has the least number of possibilities. Re: the risk of random :) - BENNIE.FM - 2009-06-10 hmm ok if mediavac gets better it will ruin this suggestion cause all other tanks under 3k are awesome Re: the risk of random :) - ChronicStoned - 2009-06-10 you really randomed a tinker? well that sucks ![]() i never ever got a tinker ![]() Re: the risk of random :) - Dr.Popitz - 2009-06-11 Didn't find the replay. But as i think about it. Wouldn't the replay be useless? If Dr.MCNinja is right and you don't get extra gold for randoming a tinker a replay wouldn't proof anything, right? Re: the risk of random :) - Dr.McNinja - 2009-06-11 Replay could help, but i dont think it is necessary; ive had it happen at least 3 times and one of those times i just assumed i clicked wrongly, but it happened soon after in another game so i was sure. To get tinker, you have to click on tank factory, which i didnt do. So it was the random tank button. Re: the risk of random :) - ChronicStoned - 2009-06-11 im not sure about this, but: the tanks in the factory have hotkeys too so if tinkers hotkey is 'r' you may got him cause u clicked the factory instead of the pilot. just an idea Re: the risk of random :) - DerSatan - 2009-06-11 randoming a tinker would be the best what can happen, thats why its not possible. you would have a tinker and your 150 bonus gold, so you would be able to actually chose a tank with random money. and im quite sure its not possible, i play random every game. Re: the risk of random :) - Dr.Popitz - 2009-06-12 I found the replay yesterday. You can't see wether I randomed or not. You only see i get tinker without getting extra gold. So replay is useless. Can someone check wether the tinker's hotkey in the factory is 'r'? (Didn't have the time to check that, too) If so I most likely selected the factory before pushing 'r'. Although i normally choose random by clicking the icon... Re: the risk of random :) - SCorpA1 - 2009-06-12 Dr.Popitz Wrote:I found the replay yesterday. You can't see wether I randomed or not. You only see i get tinker without getting extra gold. So replay is useless. Can someone check wether the tinker's hotkey in the factory is 'r'? (Didn't have the time to check that, too) If so I most likely selected the factory before pushing 'r'. Although i normally choose random by clicking the icon...hmm but cant you see which units you selected in the replay? i think its possible, but i dont know exactly... Re: the risk of random :) - Dr.Popitz - 2009-06-12 Hmm.... I don't know. I'm not so familiar with the replay-functions and didn't have much time yesterday. Maybe I can check again this afternoon. Then I can also check wether the tinker's hotkey is 'r'. ![]() Re: the risk of random :) - Gammagulp - 2009-06-12 I never randomed tinker and I randomes really often in the past. I just got tinker one time, because i accidently clicked the tank factory ![]() I couldnt decide random or choosing at the time :mrgreen: Re: the risk of random :) - Dr.Popitz - 2009-06-15 I checked the hotkey thing. If you select the tank factory and push 'r' you get Medivac. At least in 8.60. In 8.59 nothing happens. Tinker's hotkey is 'k'. So still no idea what might be the reason. ![]() Re: the risk of random :) - horselance - 2009-06-15 Tinker and Random is on the same button. It must be the reason.. Re: the risk of random :) - Dr.Popitz - 2009-06-15 I thought about that, too, but I just don't believe that I first selected the tank factory and then clicked on tinker thinking I would click on random. Honestly, that would just be too stupid. ![]() Re: the risk of random :) - Exodus - 2009-06-15 Well, it shouldn't be possible to get Tinker through the random trigger, since there is a hard coded list, that does not include the Tinker. You can check the code yourself: Code: function GetRandomStartTankType takes player P returns integer I also just checked if the comments with the tank names are correct, so there is no problem (Tinker is 'H006'). Re: the risk of random :) - Dr.Popitz - 2009-06-16 Hm... Maybe this problem was caused by lag or something. Dunno. But as long as it doesn't occur again I don't care... ![]() Re: the risk of random :) - Exodus - 2009-06-16 I just noticed, that the Earth Tank is missing in this list ... well, he will be added to it next version. |