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New Endgame Score? - Printable Version +- Official Battle Tanks Community (https://btanks.net/forum) +-- Forum: Battle Tanks - Warcraft III (https://btanks.net/forum/forumdisplay.php?fid=3) +--- Forum: Suggestions (https://btanks.net/forum/forumdisplay.php?fid=8) +--- Thread: New Endgame Score? (/showthread.php?tid=1261) |
New Endgame Score? - horselance - 2009-06-06 I always wonder who collects the damn healing runes when u need one. ![]() I suggest a Runemaster score for end game stats for most runes collecter.. Re: New Endgame Score? - TKF - 2009-06-06 This was discussed about 1.5 years ago, but then bob666 insisted that there was no space for new awards http://forum.btanks.net/viewtopic.php?f=15&t=713 Also same topic appeared half year later, and then we ended with 1 more reward. Actions pr minute award. END CREDITS _________________ Runemaster award sounds a bit silly to me. I would like a Multikiller award, but with 1 trader ingame, you will probable lose the first award on top if there was more awards added into the game. Re: New Endgame Score? - Dr.McNinja - 2009-06-07 Well theres always room for improvement, not necessarily in adding more awards. Some can be removed and changed, along with how they work. The number of runes picked up could be interesting to see, perhaps displayed in -stats rather than having its own award (seems like a rather simple stat to track and probably wont increase lag). As for awards themselves, I see them only as a fun feature because they rarely show who really did best or used a lot of skill in playing. But i do believe they should be improved to reflect it better. Re: New Endgame Score? - Gammagulp - 2009-06-07 Or displacing "Most writen Letters" with "Most runes collected" ![]() Re: New Endgame Score? - BENNIE.FM - 2009-06-09 yes but if you have not know the most written letters is a prestigious award :p no i like the idea i think its intresting btw i have a habit of taking healers on full health and mana :p Re: New Endgame Score? - horselance - 2009-06-09 Quote: btw i have a habit of taking healers on full health and mana :p I found the gay now.. whole topic was a decoy ![]() Re: New Endgame Score? - Dr.Popitz - 2009-06-09 I'm alway annoyed when a player with more hp takes the rune im heading to... Re: New Endgame Score? - BENNIE.FM - 2009-06-10 Hr mm bah i think its a interesting award and i only really take healers on full mana and health to annoy my team mates on purpose ![]() Re: New Endgame Score? - Althend - 2009-06-10 BENNIE.FM Wrote:Hr mm bah i think its a interesting award and i only really take healers on full mana and health to annoy my team mates on purpose It is what we call "bennieplay", it is like kill stealing on purpos; it increase fun and cohesion of the team. When i see a teamate run to a rune, i try to get the rune first!!! ![]() Re: New Endgame Score? - BENNIE.FM - 2009-06-10 ignore the doofis althend!!!he so dum and forget his suggestions ![]() Re: New Endgame Score? - horselance - 2009-06-11 So back to topic ![]() I want this award to extend gameplay analysis of players etc.. Re: New Endgame Score? - Dr.McNinja - 2009-06-12 Well if by gameplay analysis, you mean a more accurate summary of who played better, then runes alone would not be enough. There are many more statistics that can help in this, but staying on runes: total amount of hp healed HP healed per rune - this will be the most important stat, it shows how effectively you used runes, whether you used when needed or wasted the rune. or % hp healed per rune - maybe harder to do but better than the above. How about new award: Healer Admittedly, this wouldnt work well because there isnt a need for more than one or two healers, which means up to around 4 healers in a game, for the award to go to. But it would be very nice as a reward for good healers, to encourage teamwork. EDIT: troop spawner is pretty useless, it usually favours particular people who have no 'competition' since spawning factories are the ONLY mass troop maker; troop command is obviously too slow to compete) Healers: guard, scout, medivan, titan, repair droids, tinker, umm Scout is a really awesome healer most effective in late game, but sadly, the tank doesnt scale well that far. 25% heal runes? beats medivan by a few trillion percent. Also, heal runes have 2500 range of something, extremely useful for quickly healing allies while staying out of trouble. Medivan heal range? 900 + range of heal skill or 900 for ult. Re: New Endgame Score? - DerSatan - 2009-06-12 well, the endgame scores are mostly a fun thing. you can see killer/survivor by having a look at the multiboard, troops spawned, engineer, upgrades researched and trade profit have no real competition in most of the games, too. chat award is completely fun, and so on... if you want some more serious game statistic, you should use the -stats command at certain stages of the game, like 10/20/30 minutes in. nonetheless, i'd like to have a healer rune award in the end, too. Re: New Endgame Score? - BENNIE.FM - 2009-06-12 yea i think its an interesting stat Re: New Endgame Score? - horselance - 2009-06-13 Yea maybe Ninja's idea is better: total % healed with rune. |