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Battle Tanks 8.36 - Printable Version +- Official Battle Tanks Community (https://btanks.net/forum) +-- Forum: Battle Tanks - Warcraft III (https://btanks.net/forum/forumdisplay.php?fid=3) +--- Forum: Feedback (https://btanks.net/forum/forumdisplay.php?fid=12) +--- Thread: Battle Tanks 8.36 (/showthread.php?tid=2308) |
Battle Tanks 8.36 - Exodus - 2008-01-24 v 8.36
There are still some bugs which havent been fixed in this version, but I felt that its now better to release a new version with a nerfed Infernal, since the bugs arent that gamebreaking. Re: Battle Tanks 8.36 - Batto - 2008-01-25 And i thank you with all my heart. Respect and kudos again to you and the whole team. ![]() Re: Battle Tanks 8.36 - TKF - 2008-01-25 The tech requirements kind of makes a long game longer by forcing using old type tanks, limiting purchase of frost, infernal and titan. Demon Tank will be the new aim since upgrading techs isn't a very popular choice. btw 25 tech limit on titan limits it's availability on urush. A player must sacrifice gold and upgrade 5 armor levels for 1 team to make titan available ^^ Re: Battle Tanks 8.36 - Bong_Force - 2008-01-25 Quote:You can now combine your items to the packs sorry,i don't understand this part... can pls somebody explain it to me? for the noob =) Re: Battle Tanks 8.36 - Batto - 2008-01-25 Example: - in previous version you had to decide wether to buy speed and teleporter separate or in 1 speedpack (wich meant you could buy and use them faster, but you had 1 inventory slot more occupied then when you saved up for the speedpack) - in the new version, you can buy speed, upgrade it, buy teleporter and then you can combine them for 650 into 1 speedpack item to create a new free slot. This is also possible for ultimate pack, hunter pack, power (dont remember the name right now) pack. (maybe even more, dont know at the moment) You can buy the combination at the shop that also sells the mines, teleport breaker,... Re: Battle Tanks 8.36 - Bong_Force - 2008-01-25 ahhhh thx a lot =) i tried it in one game,but hadn't the idea to look at this figure with the mines... ![]() Re: Battle Tanks 8.36 - Bong_Force - 2008-01-25 hmmmm i just realized.... made a game against a bot, 30k start gold,and he could instantly buy frostbot without upgrading armor ![]() ![]() Re: Battle Tanks 8.36 - TKF - 2008-01-25 Almost all changes are nice! ![]() But there is 1 thing that annoys me... changelogs 8.36 Wrote:Added more Tech-Requirements (High end tanks and Combos)I have no comments on combos yet, but the high tank level requirements Your armor level must be 13 for buying frost robot, 15 for buying infernal and 25 for buying titan. Normal Game If no one upgrades, you have to play 1:05 long game to be allowed to buy frost robot, 1:15 long game to be allowed to buy infernal, and over 2 hour game if you gonna wait for titan. You might get it sooner, but someone has to sacrifice some of the gold to get it sooner. 1700 gold each time is not so expensive. I wouldn't mind if you could purchase infernal after 1 hour of gameplay. This makes the demon tank the high ranking tank you can buy at any time ^^ _________________
_________________ Anyway I think the tech restriction on tanks is a bit annoying, So I'm only aiming for the mid game tanks instead in normal games now, or buy a lot of stuff while waiting for the big tanks to be available ![]() Anyway this force people to upgrade the force more often. Re: Battle Tanks 8.36 - Batto - 2008-01-25 It might be a good thing, if i had thought about it. Previous game, i was playing with sky tank and i was going good, most kills and so on. Then i had 11k and after a while i decided to go for infernal so i could take other 2 enemys out at once if i planned correctly (they were playing good team game). I went to the tank factory for infernal, then sold my sky tank and only then i saw the tech requirements. We had lv12 at that time and needed 15 so i went back to base, bought two upgrades and teammate bought 1 too. But then i had too little gold and a shitty tinker. Enemies had taken out side factorys fast taking advantage of the opportunity and i bought heli to go creep a lot in small time and buy the infernal. Well i got it, but at that time i lost so much time and easily feeded enemies couple of times that i had to play very defensivly for a while. Welll all this text just to say that i should have looked at the requirements, but that the tank should be available a little bit sooner (tech 10 or something?). Re: Battle Tanks 8.36 - Prog - 2008-01-25 I totally agree with you reducing the techs for high end tanks, but most tanks should stay without any tech-requirements - i don't like the idea of makeing every tank avaible after upgrades. I'd suggest to make frost: ~8, inf ~10, titan ~15 and i'd like to see factory on 3/3 (2/2 would be better, but 3/3 is at least 5 min earlier) . Re: Battle Tanks 8.36 - Batto - 2008-01-25 ² Re: Battle Tanks 8.36 - psycho_dmr - 2008-01-25 i think its okay now... or better, i think it would be nice if all other tanks get tech.reqs too :] Re: Battle Tanks 8.36 - SirJoghurt - 2008-01-25 changes sound good... ![]() Re: Battle Tanks 8.36 - Carcharoth2 - 2008-02-11 I really like the new version, many nice games. Thumps up ![]() Re: Battle Tanks 8.36 - Exodus - 2008-02-11 Thats always nice to hear ![]() Its also good because I dont have much time at the moment, thatswhy I cant work on the map for about one month. Re: Battle Tanks 8.36 - TKF - 2008-02-11 I think this version is quite stable. Exodus Wrote:Thats always nice to hear Don't scare us like that ![]() You mean 'a month' from NOW??!!1 Next version could be released in a month or two???!!!! ___ I guess the map is your main responsibility too now? Bob666 busy I guess... Re: Battle Tanks 8.36 - Althend - 2008-02-12 Yeah the current version is really nice. £I have seen only one bug: impossible to kick bot in leaverai mode ^^ |