Official Battle Tanks Community
destroy the base or else! - Printable Version

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+--- Thread: destroy the base or else! (/showthread.php?tid=827)



destroy the base or else! - qweqqweq - 2010-01-05

I would love it if in normal mode at 1.5 hours if no one has won yet then something new and cool would happen and it becomes really easy to win.

kind of like in chess when after 50 to 70 moves without a pawn move or a piece capture by either side it's a automatic draw.

but instead of a draw some new option or goal is made that is either decided in about 10 to 20 seconds every time and there is no way to prevent one team from winning, the winning task could be anything like to just purchase something from the middle shop or whoever can do the most 360 degree rotations with their tank in 10 or 20 seconds or something.

or what about if like in chess where if the same exact position repeats itself 3 times it's a draw in btanks if any cp is changed hands more than say... 6 times then it's an automatic win for the team to capture it the last time.

they sound cool to me but i don't know if anyone else would agree.


Re: destroy the base or else! - Althend - 2010-01-05

It may be interesting. As suggestion I d rather desactivate heal effect of cp. (but not buyable fac)




Re: destroy the base or else! - scron2 - 2010-01-05

An item purchaseable after 1 hour, called "Death Ward" (like enfos) that has an AOE negative generation for the enemy.

Invisible and invulnerable AND has a radius of say 1500. Cost is left to the chance that this idea is accepted.


Re: destroy the base or else! - GooglyBoogly - 2010-01-06

isn't conquest victory enough?


Re: destroy the base or else! - qweqqweq - 2010-01-06

apparently it's not for me. Smile