Hey guys,
this took quite some time, for having such a short changelog. As a matter of fact, I don't have much time right now, and will have equally less time in next weeks/months for working on BT. So I'm sorry for such minor changes and long release cycles, but it's nothing I can do about at the moment.
hr mm new tank to me sucks :/ even thought it has heal abilities 1vs1 on lane you get owned easily.I don't know if its just me but i don't know if that heli move works over trees (always)
Cat power < needs to be implemented into bt
Accounts are : , Imba_Kitten, DJ.FM,BENNIE.FM
agree on the 1v1 combat weakness of the new tank, but try playing it in the middle lane with 2 others - i think a long-ranged medival + 2 antigravs could own.
yup
the radius of life converter is ridiculous. only place where you can get a decent hp gain is middle lane when creeps get confused and stand before the shop hill...
the boost skill - needs extra dmg. light tank rocket has more. I know, it has speed boost, but honestly neither half of the spell really helps.
The exploader seems to be breaking the multikill counter. He was sporadically getting triple and quad kills between lives. I'm guessing resurrection breaks the timer somehow. I have uploaded the replay to help troubleshoot.
This game is also a prime example of why long range tactics need a good defense. Death magic was the defense, but it was being abused on it's own so I understand why it was nerfed. Howerver, that leaves us with what to do when your team picks it's strategy only to find the ENTIRE OTHER TEAM IS USING PHOTONS. There simply is no defense against this with the current weapons. You get pushed in your base, can't get kills and there is a 90% chance that someone on your team will feed really bad against this strategy.
I am requesting a "limit snipers" option for battle tanks. This would allow only the first two people on a team from buying long range weapons. The 3rd person who attempts to get a 1300 range cannon will be blocked. I don't mind 1 or 2, but it makes for a really long, frusturating game when they are all flipping long range. And unless you have a team of all 5 elites, there is no defense.
Btanks fan since version 4US I don't know why it happened by I can fix it!
I've only tried the new tank once by randoming it so far. My first impressions are that it's a cool tank with some nice and dynamic tactical options that require good team work and strategy.
Just going off of what bennie and others are saying about it and not my own opinion I'd just like to make this 1 comment: I wish that any specialty tank that's no good for a 1v1 or in a side lane not cost under 3 k or else not be selectable with the random tank option.
Why's the rothchild family crest and the illuminati symbol on my 1 dollar bill? Why do rich and powerful American "christian" leaders have gay sex and worship a giant 40 foot stone owl at Beach Grove every year? Why doesn't anyone care?
It doesnt play out very dynamic, its more like a tank that doesnt have any role. In all the games ive seen medivac used, ive never seen it used well or 'in its role'. Ive seen it over 30 times so far. People either start sucking with it or change tanks in which case we are no longer talking about medivan. Its just for looking pretty, BT decoration :wink:
If there is only one medivac it's food...they can NOT 1v1 at all - slow, not enough hp, no offensive skills. So they must go to mid and support...As such, they are only any good at support if there is two of them and one "tank" tank for them to help...Even then, they aren't that strong. I have not seen one player succeed to any extent with the new tank. Just my observations...