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Occasionally (maybe always) when you use the CP teleport on the antigrav and order it to jump to a location before it finishes teleporting, it jumps aaaaall the way back to where you were CP teleporting from. Actually, it was to the base both times this happened to me, but I was also teleporting from there, so.. yeah.
It's a bit annoying, mostly because it causes me to lose 75 gold. And it could make me lose the CP. Pl0x fix.
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Suprisingly I got the same problem yesterday.
I played with a host from hungary. I got 2 - 2.5 seconds Delay. Pls dont laugh, it was really true, cause i test by fast changin dircection and count. I randomed antigrav and wanted to teleport to a CP and used jump, to rush fast forward.
Because of the delay I was able to stack teleport and jump command with the result Centreri told. I jumped back to the old CP over the half map :lol:
Random Player
- noob, nobody, medium, pro - we will see what happens ^^
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I reported this long time ago to Exodus, but at that time he didn't bother to fix this cuz this bug is hard to reproduce. However setting a constant limit to how far you can travel (2000 for example) would be good. At least I can set it so in my jump trigger (GUI), but don't know how the anti grav script is like...