2007-11-13, 00:59:58
it only works fine with an unprotected version, or at least without "shortest strings possible" acticated in the map optimizer, as you otherwise will receive function names like "A2_d" instead of "Trig_AI_Fight_Actions", for example^^ (well, but i should be able to get the function from that small name...)
http://www.wc3campaigns.net/showthread.php?t=90999 <- just download this one and start "NewGen Warcraft.exe" (at least it should be that...), then play it and wait until the game crashes...^^
be prepaired that there will be an error message everytime a creep dies, because "uninitialized variables" store "null" from the beginning, and thats what i used, but that script sees it as an error... in the next version the variable will be initialized as "null"... if you see any other errors ingame, except for that unintialized variable when a unit dies, it would be nice if you could report them to me, too
and im not sure if this works multiplayer, or if both players have to use this version of wc3 then, but i think it shouldnt be a problem
http://www.wc3campaigns.net/showthread.php?t=90999 <- just download this one and start "NewGen Warcraft.exe" (at least it should be that...), then play it and wait until the game crashes...^^
be prepaired that there will be an error message everytime a creep dies, because "uninitialized variables" store "null" from the beginning, and thats what i used, but that script sees it as an error... in the next version the variable will be initialized as "null"... if you see any other errors ingame, except for that unintialized variable when a unit dies, it would be nice if you could report them to me, too
and im not sure if this works multiplayer, or if both players have to use this version of wc3 then, but i think it shouldnt be a problem