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[Tutorial] Balanced build system DA
#1
Some people ask for a long term tutorial strategy but is kinda impossible due to the variety a game can have. So here is a tutorial to alway have a balanced build that will not be an handicap.

The system is simple: just do DADADADADADAAAAA

where.

A means Attack stuff.
D means Defense stuff.
X: neither attack or defense, just replace an A or a D following the situation


A: weapons, orbital, mortar, mine, bomb, explosive

D: Hull, bigger tank, repair kit. (regen does not count, don t take it, it is crap)

X: teleport, troop


The rules is simple, the first DA is ur tank and weapon.

What item to choose?

Following the situation, just keep the "double rules" in mind.

The next weapon u buy most have nearly the same value as the sum of all the weapon ur tank have in his inventory. So the second weapon must have nearly same value as the first weapons u have to not be unbalanced. The third one will have value 5k if the ume of the first and second is 5k.

The hull or new tank u buy must have the double of the hp u have. So a light hull to double ur hp and then a tiers 2 tank to double ur hp next (for example)

The DA system is necessary?

No but u cannot fail if you apply it.

Skip an A or D following the level of your opponent.
I am so good that I don't even need to type -rc because I never die !
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