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Make alternatives to midgame must have items
#1
Hi, I got an idea today. In ranked games, there are some items EVERY player has to has. Why not make alternatives to these items, so there is more different builds.
One of these is gold hull. Also porter.
I don't have clear suggestions yet, but I tought about an alternative for hulls: What about instead of making HP more, make recieved damage less? We could propably also find an alternative for teleporter, like something with reduced cooldown but also reduces range or so?
Just want to start the discussion about this topic, please leave your opinion about the general idea and also, if you have, practical suggestions.
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#2
I suggested a new receipe with upgraded Deflective Armor and the Mass Converter some time ago... but i agree, there are too many mainstream builds.
Actually I'm interested in a new end game equipment (I used to have Ultimate Pack + Strength Pack + 4 Weapons, but Strength Pack isn't that good anymore).
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#3
I also tought about a bigger hull with 10k/15k(upgraded) hitpoint bonus, that would make early tanks interesting in late game. currently its very bad to have two slots occupied by hulls.
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#4
bigger hull = more heal for raider =/
Wer aufhört, besser zu werden, hat aufgehört, gut zu sein.
I Heart my Denglisch
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#5
You could just simply cap raider's heal.

Mass converter appears to be getting some kind of buff thank goodness cause right now it sucks balls.

An item to make some tanks usable in late game will be interesting. Titan wars does get abit boring after a while. As long as the "super hull" (gold hull+power pack+recipe?) can only be purchased after armor level 16 and does not stack with the hitpoints of sky fort, infernal and titan or it will be too overpowered.
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